Artificer: Difference between revisions

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You learn to specialize your Eldritch Cannon, to improve it potency. At the end of a Long Rest, you can use your Woodcarver's Tools to augment your Eldritch Cannon, choosing one of the following specializations:
You learn to specialize your Eldritch Cannon, to improve it potency. At the end of a Long Rest, you can use your Woodcarver's Tools to augment your Eldritch Cannon, choosing one of the following specializations:
*'''Flamethrower.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, it instead creates an Emanated Cone with a Range of half the normal Attack originating from the Eldritch Cannon. All creatures in this Cone make a Dexterity Saving Throw against your Spell Save DC. On a failed Save a creature takes Fire Damage equal to the Force Damage you would have dealt with the Spell Attack. On a successful Save a creature takes half as much Damage. The fire ignites any flammable objects in the Cone that aren't being worn or carried.
*'''Flamethrower.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, it instead creates an Emanated Cone with a Range of half the normal Attack originating from the Eldritch Cannon. All creatures in this Cone make a Dexterity Saving Throw against your Spell Save DC. On a failed Save a creature takes Fire Damage equal to the Force Damage you would have dealt with the Spell Attack. On a successful Save a creature takes half as much Damage. The fire ignites any flammable objects in the Cone that aren't being worn or carried.
*'''Force Ballista.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Range of the Attack is doubled, you deal an additional 1d8 Force Damage on a hit, you push the target 5ft away from the Cannon on a hit, and the Attack ignore 1/2 Cover.
*'''Force Ballista.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Range of the Attack is doubled, you deal an additional 1d8 Force Damage on a hit, you push the target 5ft away from the Cannon on a hit, and the Attack ignores 1/2 Cover.
*'''Protector.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Cannon and another creature of your choice within 10ft of the Cannon gains Temporary Hit Points equal to 1d8 + your Intelligence Modifier.
*'''Protector.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Cannon and another creature of your choice within 10ft of the Cannon gains Temporary Hit Points equal to 1d8 + your Intelligence Modifier.
This specialization lasts until you augment your Cannon with a different one.
This specialization lasts until you augment your Cannon with a different one.