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*You can use your Intelligence, in place of your Strength or Dexterity, for Weapon Attack and Damage Rolls made against your Mark. | *You can use your Intelligence, in place of your Strength or Dexterity, for Weapon Attack and Damage Rolls made against your Mark. | ||
*You have Advantage on Intelligence and Wisdom Checks made to analyze or recall information about your Mark. | *You have Advantage on Intelligence and Wisdom Checks made to analyze or recall information about your Mark. | ||
*You can make an Intelligence | *You can make an Intelligence Saving Throw, in place of Constitution, to maintain Concentration on your Mark. | ||
The creature remains your Mark until it is Hidden from you, you lose Concentration on he effect, or if you use this feature to Mark . This Mark ends early if the creature is Hidden from you, if you lose your Concentration, or if you use this feature to Mark another creature. | The creature remains your Mark until it is Hidden from you, you lose Concentration on he effect, or if you use this feature to Mark . This Mark ends early if the creature is Hidden from you, if you lose your Concentration, or if you use this feature to Mark another creature. | ||
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''1st Level Savant Feature''<br> | ''1st Level Savant Feature''<br> | ||
Your observant way of fighting allows you to anticipate and dodge attacks. When calculating your Armor Class you can use your Intelligence Modifier, in place of your Dexterity.<br> | Your observant way of fighting allows you to anticipate and dodge attacks. When calculating your Armor Class you can use your Intelligence Modifier, in place of your Dexterity.<br> | ||
Additionally, your Mark, described in your Adroit Analysis feature, | Additionally, when your Mark, described in your Adroit Analysis feature, makes an Attack against you, you can use your Reaction to give the Attack Disadvantage. | ||
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Never satisfied with your current knowledge you are always looking to expand your horizons. You master two Scholarly Pursuits of your choice, described at the end of the class description.<br> | Never satisfied with your current knowledge you are always looking to expand your horizons. You master two Scholarly Pursuits of your choice, described at the end of the class description.<br> | ||
When you reach certain Levels in this class, as indicated in the Scholarly Pursuits column of the Savant table, you master additional Scholarly Pursuits of your choice. | When you reach certain Levels in this class, as indicated in the Scholarly Pursuits column of the Savant table, you master additional Scholarly Pursuits of your choice. | ||
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==== Intellect Die ==== | |||
''2nd Level Savant Feature''<br> | |||
You gain your Intellect Die, which represents your knowledge and prowess over the actions you take.<br> | |||
Your Intellect Die begins as a d6, but increases in size as you gain Levels in this class: your Intellect Die becomes a d8 at 5th Level, a d10 at 10th Level, a d12 at 15th Level, and a d20 at 20th Level. | |||
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''2nd Level Savant Feature''<br> | ''2nd Level Savant Feature''<br> | ||
Your mind is capable of wondrous bursts of intuition. When you make a Wisdom or Intelligence Check or Saving Throw, or when you deal Damage to your Mark, described in your Adroit Analysis feature, you add your Intellect Die to the roll.<br> | Your mind is capable of wondrous bursts of intuition. When you make a Wisdom or Intelligence Check or Saving Throw, or when you deal Damage to your Mark, described in your Adroit Analysis feature, you add your Intellect Die to the roll.<br> | ||
Additionally, when a creature that you can see or hear hits your Mark with an Attack, you can use your Reaction to add your Intellect Die to the Damage | Additionally, when a creature that you can see or hear hits your Mark with an Attack, you can use your Reaction to add your Intellect Die to the Damage of the Attack.<br> | ||
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==== Potent Observation ==== | ==== Potent Observation ==== | ||
''11th Level Savant Feature''<br> | ''11th Level Savant Feature''<br> | ||
You are able to identify even the smallest weaknesses and exploit them with ruthless efficiency. You can use a Reaction to add | You are able to identify even the smallest weaknesses and exploit them with ruthless efficiency. You can use a Reaction to add one roll of your Intellect Die to any Damage roll if you can see the target and the Attacker can hear you.<br> | ||
Additionally, when you use your Reaction to add an Intellect Die to another creature's Damage Rolls against your Mark, described | Additionally, when you use your Reaction to add an Intellect Die to another creature's Damage Rolls against your Mark, described in your Adroit Analysis feature, you roll your Intellect Die twice and add the higher result to the Damage result. | ||
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