Maledictor Spells: Difference between revisions

78,482 bytes added ,  20:05, 23 December 2022
Created page with "= Maledictor Spells = == Level 1 == {| class="wikitable" |+ Absorb Elements |- | Level: 1 || Casting Time: 1 Reaction || Abjuration |- | Range: Self || Duration: 1 Round || Components: S |} When you take acid, cold, fire, lightning, or thunder damage, you can cast this spell to capture some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Al..."
(Created page with "= Maledictor Spells = == Level 1 == {| class="wikitable" |+ Absorb Elements |- | Level: 1 || Casting Time: 1 Reaction || Abjuration |- | Range: Self || Duration: 1 Round || Components: S |} When you take acid, cold, fire, lightning, or thunder damage, you can cast this spell to capture some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Al...")
(No difference)