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==== Warding Strike ==== | ==== Warding Strike ==== | ||
''2nd Level Ardent Lion Discipline Technique''<br> | ''2nd Level Ardent Lion Discipline Technique''<br> | ||
When you hit a creature with a Melee Weapon Attack, you can use your Bonus Action and spend 1 Tempo Point to instill hesitation within your target. The target has Disadvantage on the next Attack it makes that does not target you before the end of your next turn | When you hit a creature with a Melee Weapon Attack, you can use your Bonus Action and spend 1 Tempo Point to instill hesitation within your target. The target has Disadvantage on the next Attack it makes that does not target you before the end of your next turn. | ||
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==== Bolstering Bond ==== | ==== Bolstering Bond ==== | ||
''5th Level Ardent Lion Discipline Technique''<br> | ''5th Level Ardent Lion Discipline Technique''<br> | ||
As an | As an Action, you can spend up to 5 Tempo Points to bolster yourself and an ally. You and a creature of your choice within 30ft of you gain a number of Temporary Hit Points equal to 1d8 per Tempo Point spent. These Temporary Hit Points last for 1 minute or until you use this Technique again. | ||
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==== Unified Assault ==== | ==== Unified Assault ==== | ||
''11th Level Ardent Lion Discipline Technique''<br> | ''11th Level Ardent Lion Discipline Technique''<br> | ||
Whenever you hit a creature with a | Whenever you hit a creature with a Melee Weapon Attack, you can use your Bonus Action and spend 3 Tempo Points to call in an assault. Choose one creature within 30ft of you, that creature can use its Reaction to make an Attack against the creature you hit with your Attack. | ||
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==== Fury of the Fallen ==== | ==== Fury of the Fallen ==== | ||
''17th Level Ardent Lion Discipline Technique''<br> | ''17th Level Ardent Lion Discipline Technique''<br> | ||
Whenever you see a creature reduce | Whenever you see a creature reduce another creature to 0 Hit Points, you can use your Reaction and spend 4 Tempo Points to move up to your Speed and make a single Weapon Attack against the creature that reduced the other creature to 0 Hit Points. If you hit on the Attack, the creature reduced to 0 Hit Points regains a number of Hit Points equal to your Disciple Level. | ||
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== Coursing Ember == | |||
To live life on the sidelines, bored and discontent, is to not really live life at all. Disciples of the Coursing Ember discipline are fiery individuals who follow their whims and passions to the ends of the earth. Coursing Ember techniques involve spreading radiant flames and gliding through the battlefield. | To live life on the sidelines, bored and discontent, is to not really live life at all. Disciples of the Coursing Ember discipline are fiery individuals who follow their whims and passions to the ends of the earth. Coursing Ember techniques involve spreading radiant flames and gliding through the battlefield. | ||
:'''Ideal: Passion.''' Your heart must burn like the desert sun. Do not live idly and let opportunities pass you by. Be invested in every action you choose to take, and use the fire in your eyes to guide you into the future. | :'''Ideal: Passion.''' Your heart must burn like the desert sun. Do not live idly and let opportunities pass you by. Be invested in every action you choose to take, and use the fire in your eyes to guide you into the future. |