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= Sublime Disciplines = | = Sublime Disciplines = | ||
== Ardent Lion == | |||
No true warrior fights in isolation; their friends, family, and all their allies follow them into every fight. Ardent Lion disciples fight using rallying cries and by utilizing the strength of their bonds to perform superhuman feats in combat. | No true warrior fights in isolation; their friends, family, and all their allies follow them into every fight. Ardent Lion disciples fight using rallying cries and by utilizing the strength of their bonds to perform superhuman feats in combat. | ||
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==== Camaraderie ==== | |||
''Ardent Lion Ideal''<br> | |||
Your allies are your family, and those bonds are more precious than anything the world can muster. Cherish them and look out for them, for they will make you your best self. | |||
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==== Rally ==== | |||
''Ardent Lion Signature Art''<br> | |||
As an Action, you let out a riveting war cry that sends jolts through the bodies of your allies. All creatures of your choice within 30ft of you can use their Reaction to move up to their Speed without provoking Opportunity Attacks. This feature's Range as you gain Levels in this class: You can select creatures within 60ft of you at 5th Level, 90ft at 11th Level, and 120ft at 17th Level. | |||
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==== Warding Strike ==== | |||
''2nd Level Ardent Lion Discipline Technique''<br> | |||
When you hit a creature with a Melee Weapon Attack, you can use your Bonus Action and spend 1 Tempo Point to instill hesitation within your target. The target has Disadvantage on the next Attack it makes that does not target you before the end of your next turn. Attack the target makes before the end of your next turn is made at. | |||
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==== Bolstering Bond ==== | |||
''5th Level Ardent Lion Discipline Technique''<br> | |||
As an action, you can spend up to 5 tempo points to bolster yourself and an ally. You and an ally of your choice within 30 feet of you gain 1d8 temporary hit points for each tempo point you spent. These temporary hit points last 1 minute, until you use this technique again, or until you focus to regain your tempo. | |||
==== Unified Assault ==== | |||
''11th Level Ardent Lion Discipline Technique''<br> | |||
Whenever you hit a creature with a melee weapon attack, you can use your bonus action and spend 3 tempo points to call in an assault. A single allied creature of your choice within 30 feet of you can use their reaction to make a weapon attack against that same creature. | |||
==== Fury of the Fallen ==== | |||
''17th Level Ardent Lion Discipline Technique''<br> | |||
Whenever you see a creature reduce an allied creature to 0 hit points, you can use your reaction and spend 4 tempo points to move up to your speed and make an attack against the attacking creature. On a hit, the attack deals damage as normal and the allied creature regains hit points equal to your level. | |||
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==== Coursing Ember ==== | ==== Coursing Ember ==== |