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==== Burst of Speed ==== | ==== Burst of Speed ==== | ||
''3rd Level Expeditious Style Feature''<br> | ''3rd Level Expeditious Explorer's Style Feature''<br> | ||
When you use your Burst of Speed feature to take the Dash or Disengage Action, you can choose another creature within 5ft of you. That creature can take that same Action as a Free Action at the start of its next turn.<br> | When you use your Burst of Speed feature to take the Dash or Disengage Action, you can choose another creature within 5ft of you. That creature can take that same Action as a Free Action at the start of its next turn.<br> | ||
You can choose more creatures as you gain Levels in this class: you can choose two creatures at 6th Level, three at 10th Level, and four at 18th Level. | You can choose more creatures as you gain Levels in this class: you can choose two creatures at 6th Level, three at 10th Level, and four at 18th Level. | ||
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==== Quickened Steps ==== | ==== Quickened Steps ==== | ||
''3rd Level Expeditious Style Feature''<br> | ''3rd Level Expeditious Explorer's Style Feature''<br> | ||
You gain a Climbing and Swimming Speed equal to your Walking Speed. Additionally, your Speed increases by 10ft. | You gain a Climbing and Swimming Speed equal to your Walking Speed. Additionally, your Speed increases by 10ft. | ||
<br><br> | <br><br> | ||
==== Group Travel ==== | ==== Group Travel ==== | ||
''6th Level Expeditious Style Feature''<br> | ''6th Level Expeditious Explorer's Style Feature''<br> | ||
You can use an Action to choose up to four creatures within 15ft of you, those creatures gain a Climbing and Swimming Speed equal tot heir Walking Speed for 10 minutes.<br> | You can use an Action to choose up to four creatures within 15ft of you, those creatures gain a Climbing and Swimming Speed equal tot heir Walking Speed for 10 minutes.<br> | ||
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | ||
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==== Stored Momentum ==== | ==== Stored Momentum ==== | ||
''6th Level Expeditious Style Feature''<br> | ''6th Level Expeditious Explorer's Style Feature''<br> | ||
When you hit on an Attack, the Attack gains a +1 bonus to Damage for every 5ft space you have occupied this turn. | When you hit on an Attack, the Attack gains a +1 bonus to Damage for every 5ft space you have occupied this turn. | ||
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==== Swift Traversal ==== | ==== Swift Traversal ==== | ||
''10th Level Expeditious Style Feature''<br> | ''10th Level Expeditious Explorer's Style Feature''<br> | ||
You are Immune to the Slowed Condition.<br> | You are Immune to the Slowed Condition.<br> | ||
In addition, you can cast the Pass Without Trace Spell without expending a Spell Slot. You use Wisdom as your Spellcasting Ability for the Spell. Once you cast the Spell in this way, you can't do so again until you finish a Long Rest. | In addition, you can cast the Pass Without Trace Spell without expending a Spell Slot. You use Wisdom as your Spellcasting Ability for the Spell. Once you cast the Spell in this way, you can't do so again until you finish a Long Rest. | ||
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==== Instant Traversal ==== | ==== Instant Traversal ==== | ||
''18th Level Expeditious Style Feature''<br> | ''18th Level Expeditious Explorer's Style Feature''<br> | ||
You are magically aware of the location and sigil sequence of all teleportation circles within 100 miles of you.<br> | You are magically aware of the location and sigil sequence of all teleportation circles within 100 miles of you.<br> | ||
You can cast the Teleportation Circle Spell without expending a Spell Slot and without Material Components. You use Wisdom as your Spellcasting Ability for the Spell. Once you cast the Spell in this way, you can't do so again until you finish a Long Rest. | You can cast the Teleportation Circle Spell without expending a Spell Slot and without Material Components. You use Wisdom as your Spellcasting Ability for the Spell. Once you cast the Spell in this way, you can't do so again until you finish a Long Rest. |