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The Wildfire Spirit is friendly to you and your companions, and it obeys your commands. See its game statistics in the accompanying Wildfire Spirit Companion stat block, which uses your Proficiency Bonus (PB) in several places.<br> | The Wildfire Spirit is friendly to you and your companions, and it obeys your commands. See its game statistics in the accompanying Wildfire Spirit Companion stat block, which uses your Proficiency Bonus (PB) in several places.<br> | ||
In combat, the Wildfire Spirit shares your Initiative Score, but it takes its turn immediately after yours. It can move and use its Reaction on its own, but the only Action it takes on its turn is the Dodge Action, unless you use a Bonus Action on your turn to command it to take another Action. That Action can be one in its stat block or some other Action. If you are Incapacitated, the Spirit takes the Action that would best protect itself and you.<br> | In combat, the Wildfire Spirit shares your Initiative Score, but it takes its turn immediately after yours. It can move and use its Reaction on its own, but the only Action it takes on its turn is the Dodge Action, unless you use a Bonus Action on your turn to command it to take another Action. That Action can be one in its stat block or some other Action. If you are Incapacitated, the Spirit takes the Action that would best protect itself and you.<br> | ||
The Spirit remains for 1 hour, until it is reduced to 0 Hit Points, until you use this feature to summon the Spirit again, or until you die. Anything the Spirit was wearing or carrying is left behind when the Spirit vanishes. | The Spirit remains for 1 hour, until it is reduced to 0 Hit Points, until you use this feature to summon the Spirit again, or until you die. Anything the Spirit was wearing or carrying is left behind when the Spirit vanishes. | ||
[[File:Wildfire Spirit.png|100px|thumb]] | |||
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