Druid: Difference between revisions

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== Circle of Stars ==
== Circle of Stars ==
The Circle of Stars allows druids to draw on the power of starlight. These druids have tracked heavenly patterns since time immemorial, discovering secrets hidden amid the constellations. By revealing and understanding these secrets, the Circle of the Stars seeks to harness the powers of the cosmos.
The Circle of Stars allows druids to draw on the power of starlight. These druids have tracked heavenly patterns since time immemorial, discovering secrets hidden amid the constellations. By revealing and understanding these secrets, the Circle of the Stars seeks to harness the powers of the cosmos.<br>
Many druids of this circle keep records of the constellations and the stars’ effects on the world. Some groups document these observations at megalithic sites, which serve as enigmatic libraries of lore. These repositories might take the form of stone circles, pyramids, petroglyphs, and underground temples— any construction durable enough to protect the circle’s sacred knowledge even against a great cataclysm.
Many druids of this circle keep records of the constellations and the stars’ effects on the world. Some groups document these observations at megalithic sites, which serve as enigmatic libraries of lore. These repositories might take the form of stone circles, pyramids, petroglyphs, and underground temples— any construction durable enough to protect the circle’s sacred knowledge even against a great cataclysm.
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'''Star Map.''' At 2nd level you’ve created a star chart as part of your heavenly studies. It is a Tiny object and can serve as a spellcasting focus for your druid spells. You determine its form by rolling on the Star Map table or by choosing one.
==== Star Map ====
While holding this map, you have these benefits:
''2nd Level Circle of Stars Feature''<br>
You know the Guidance cantrip.
You’ve created a Star Chart as part of your heavenly studies. It is a Tiny object and you can use it as a Druid Spellcasting Focus.<br>
You have the Guiding Bolt spell prepared. It counts as a druid spell for you, and it doesn’t count against the number of spells you can have prepared.
While holding your Star Chart, you know the Guidance Cantrip, which counts as a Druid Spell for you but does not count against your number of Cantrips Known. You also always have the Guiding Bolt Spell Prepared, which counts as a Druid Spell for you and doesn't count against your number of Spells Prepared.<br>
You can cast Guiding Bolt without expending a spell slot. You can do so a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
You can cast the Guiding Bolt Spell without expending a Spell Slot a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.<br>
If you lose the map, you can perform a 1-hour ceremony to magically create a replacement. This ceremony can be performed during a short or long rest, and it destroys the previous map.
If you lose your Star Chart, you can ceremony a 1-hour ritual to magically create a replacement. This ceremony can be performed during a Short or Long Rest, and it destroys the previous Start Chart. The Star Chart turns to glowing dust when you die.
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'''Starry Form.''' As a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
==== Starry Form ====
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again. Whenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
''2nd Level Circle of Stars Feature''<br>
:'''Archer.''' A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
As a Bonus Action, you can spend 1 Wild Point to take on a Starry Form.<br>
:'''Chalice.''' A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
While in your Starry Form, your body becomes luminous as your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds Bright Light to to a Range of 10ft, and Dim Light an additional 10ft. The Starry Form lasts for 10 minutes. It ends early if you dismiss it as a Free Action, are Incapacitated, die, or use this feature again. Whenever you assume your Starry Form, choose which of the following Constellations you represent and glimmers over your body:
:'''Dragon.''' A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.
*'''Archer.''' A constellation of an archer appears on you. When you assume this Form, and as a Bonus Action on subsequent turns while it lasts, you can make a Ranged Spell Attack, hurling a luminous arrow that targets one creature of your choice within 60ft of you. On a hit, the Attack deals Radiant Damage equal to 1d8 + your Wisdom Modifier.
*'''Chalice.''' A constellation of a life-giving goblet appears on you. Whenever you cast a Spell of 1st Level or higher that restores Hit Points to a creature, you can choose a creature within 30ft of you to regain Hit Points equal to 1d8 + your Wisdom Modifier.
*'''Dragon.''' A constellation of a wise dragon appears on you. When you make an Intelligence or Wisdom Check or a Constitution Saving Throw to maintain Concentration on an effect, you can treat a roll of 9 or lower on the d20 as a 10.
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'''Cosmic Omen.''' At 6th level, whenever you finish a long rest, you can consult your Star Map for omens. When you do so, roll a die. Until you finish your next long rest, you gain access to a special reaction based on whether you rolled an even or an odd number on the die:
==== Cosmic Omen ====
:'''Weal (even).''' Whenever a creature you can see within 30 feet of you is about to make an attack roll, a saving throw, or an ability check, you can use your reaction to roll a d6 and add the number rolled to the total.
''6th Level Circle of Stars Feature''<br>
:'''Woe (odd).''' Whenever a creature you can see within 30 feet of you is about to make an attack roll, a saving throw, or an ability check, you can use your reaction to roll a d6 and subtract the number rolled from the total. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Whenever you finish a Long Rest, you can consult your Star Chart for omens. Roll a d4, until the end of your next Long Rest, you gain one of the following Reactions based on if the d4 result was an even number (2 or 4), or an odd number (1 or 3):
*'''Weal (even).''' When a creature you can see within 30ft of you misses on an Attack Roll or fails an Ability check or Saving Throw, you can use your Reaction to roll a d6 and add the number rolled to the total.
*'''Woe (odd).''' When a creature you can see within 30ft of you hits on an Attack Roll or succeeds an Ability check or Saving Throw, you can use your Reaction to roll a d6 and subtract the number rolled to the total.
You can use these Reactions a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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'''Twinkling Constellations.''' At 10th level, the constellations of your Starry Form improve. The 1d8 of the Archer and the Chalice becomes 2d8, and while the Dragon is active, you have a flying speed of 20 feet and can hover. Moreover, at the start of each of your turns while in your Starry Form, you can change which constellation glimmers on your body.
==== Twinkling Constellations ====
''10th Level Circle of Stars Feature''<br>
The constellations of your Starry Form feature improve. The 1d8 of the Archer and the Chalice becomes a 2d8, and while the Dragon is active, you gain a 20ft Flying Speed and can hover. Additionally, at the start of each of your turns while in your Starry Form, you can change which constellation is active and glimmers on your body.
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'''Full of Stars.''' At 14th level, while in your Starry Form, you become partially incorporeal, giving you resistance to bludgeoning, piercing, and slashing damage.
==== Full of Stars ====
''14th Level Circle of Stars Feature''<br>
While your Starry Form feature is active, you become partially incorporeal, giving you Resistance to Bludgeoning, Piercing, and Slashing Damage.
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== Circle of Storms ==
== Circle of Storms ==