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''1st Level Ranger Feature''<br> | ''1st Level Ranger Feature''<br> | ||
You have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.<br> | You have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.<br> | ||
Choose a | Choose a Creature Type to serve as your Favored Enemy: Aberrations, Beasts, Constructs, Dragons, Elementals, Fey, Giants, Highlings, Monstrosities, Oozes, Plants, or Undead. Alternatively, you can select two races of Humanoid (such as Gnolls and Goblinoids) to serve as your Favored Enemy.<br> | ||
At the end of a | At the end of a Long Rest, you can choose a different Creature Type to serve as your Favored Enemy as you commune with Sardior and creation energy to learn the weaknesses and history of the creature’s you will soon be hunting. | ||
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==== Skilled Hunter ==== | |||
''1st Level Ranger Feature''<br> | ''1st Level Ranger Feature''<br> | ||
You gain advantages in combat while attacking your favored enemy, and you gain bonuses to tracking and hunting them. When you make an Attack against a creature that serves as your Favored Enemy you gain the following benefits: | |||
* | *The Attack deals an additional 1d4 Damage | ||
* | *The Attack's Crit Rage increases by 1 | ||
Additionally, you have | Additionally, you have Advantage on Wisdom (Survival) Checks to track creatures that serve as your Favored Enemy. You also have Advantage on Intelligence Checks to recall information about them. | ||
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==== Natural Explorer ==== | |||
''1st Level Ranger Feature''<br> | ''1st Level Ranger Feature''<br> | ||
You learn to become accustomed to the environment you are in to best travel, stay safe, acquire resources, and survive. After you’ve spent three days traveling in a specific type of terrain, or ten days traveling on a specific landmass, it is considered to be your favored terrain until you haven’t spent a day traveling in that terrain or landmass for twenty days. you gain the following benefits while traveling in your favored terrain. | |||
*Difficult terrain does not slow your groups travel | *Difficult terrain does not slow your groups travel | ||
*You have advantage on Wisdom or Intelligence checks made in relation to the terrain or landmass you are traveling on. | *You have advantage on Wisdom or Intelligence checks made in relation to the terrain or landmass you are traveling on. |