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'''Higher Level Hitpoints.''' 1d6 (or 4) + your Constitution Modifier per Wizard Level after 1st<br> | '''Higher Level Hitpoints.''' 1d6 (or 4) + your Constitution Modifier per Wizard Level after 1st<br> | ||
'''Armor Proficiencies.''' Light Armor<br> | '''Armor Proficiencies.''' Light Armor<br> | ||
'''Weapon Proficiencies.''' Daggers, Darts, Slings, Quarterstaffs, Light Crossbows<br> | '''Weapon Proficiencies.''' [[Armor and Weapons#Simple Melee Weapons|Daggers]], [[Armor and Weapons#Simple Ranged Weapons|Darts]], [[Armor and Weapons#Simple Ranged Weapons|Slings]], [[Armor and Weapons#Simple Melee Weapons|Quarterstaffs]], [[Armor and Weapons#Simple Ranged Weapons|Light Crossbows]]<br> | ||
'''Tool Proficiencies.''' None<br> | '''Tool Proficiencies.''' None<br> | ||
'''Saving Throw Proficiencies.''' Intelligence and Wisdom<br> | '''Saving Throw Proficiencies.''' Intelligence and Wisdom<br> | ||
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| [[Wizard#Signature Spell|Signature Spell]] || 20th || You get two 3rd Level Spells you can cast at will | | [[Wizard#Signature Spell|Signature Spell]] || 20th || You get two 3rd Level Spells you can cast at will | ||
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==== Spellcasting ==== | ==== Spellcasting ==== | ||
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'''Spell Save DC.''' 8 + your Intelligence Modifier + your Proficiency Bonus<br> | '''Spell Save DC.''' 8 + your Intelligence Modifier + your Proficiency Bonus<br> | ||
'''Spell Attack Bonus.''' Your Intelligence Modifier + your Proficiency Bonus<br> | '''Spell Attack Bonus.''' Your Intelligence Modifier + your Proficiency Bonus<br> | ||
'''Spellcasting Focus.''' An Arcane Focus | '''Spellcasting Focus.''' An Arcane Focus<br> | ||
'''Ritual Casting.''' You can cast any Spell in your Spellbook as a Ritual if it has the Ritual tag.<br> | '''Ritual Casting.''' You can cast any Spell in your Spellbook as a Ritual if it has the Ritual tag.<br> | ||
'''Spell Preparation Method.''' When you finish a Long Rest, you prepare a number of Spells equal to your Wizard Level + your Intelligence Modifier from the list of spells you have written in your Spellbook. | '''Spell Preparation Method.''' When you finish a Long Rest, you prepare a number of Spells equal to your Wizard Level + your Intelligence Modifier from the list of spells you have written in your Spellbook. | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 20th || 5 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || 1 | | 20th || 5 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || 1 | ||
|} | |} | ||
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==== Spellbook ==== | ==== Spellbook ==== | ||
''1st Level Wizard Feature''<br> | ''1st Level Wizard Feature''<br> | ||
You have a Spellbook that you use for Preparing Spells and Casting Rituals. You begin with six, 1st Level Spells in the Spellbook. Whenever you gain a Level in this class, you magically scribe two additional Spells of a Level you can cast into your Spellbook.<br> | You have a Spellbook that you use for Preparing Spells and Casting Rituals. You begin with six, 1st Level Spells in the Spellbook. Whenever you gain a Level in this class, you magically scribe two additional Spells of a Level you can cast into your Spellbook.<br> | ||
Additionally, if you find a spell from the Wizard Spell List that you do not have in your Spellbook, you can scribe it into your Spellbook by spending 2 hours and 50GP for every Level of the Spell. This represents using magical inks, practicing the | Additionally, if you find a spell from the Wizard Spell List that you do not have in your Spellbook, you can scribe it into your Spellbook by spending 2 hours and 50GP for every Level of the Spell. This represents using magical inks, practicing the Spell, and translating the short-hand used in the Spell.<br> | ||
You can use your Spellbook as a Wizard Spellcasting Focus<br> | |||
If you copy a Spell from your Spellbook into another Spellbook, you only spend 1 hour and 10GP for each Level of the Spell due to the fact you know how to cast the Spell and you recognize your own short-hand for the formula of the Spell. If you lose your Spellbook, you can copy the spells you have prepared into another Spellbook in the same way.<br> | If you copy a Spell from your Spellbook into another Spellbook, you only spend 1 hour and 10GP for each Level of the Spell due to the fact you know how to cast the Spell and you recognize your own short-hand for the formula of the Spell. If you lose your Spellbook, you can copy the spells you have prepared into another Spellbook in the same way.<br> | ||
If you come across a Spell from another class’s Spell List, you can attempt to copy the Spell into your Spellbook, however every time you attempt to do so, you must make an Intelligence (Arcana) Check with a DC of 18 + the Spell's Level. If you fail this Check you must wait until you finish a Long Rest to attempt to do so again for that Spell.<br> | If you come across a Spell from another class’s Spell List, you can attempt to copy the Spell into your Spellbook, however every time you attempt to do so, you must make an Intelligence (Arcana) Check with a DC of 18 + the Spell's Level. If you fail this Check you must wait until you finish a Long Rest to attempt to do so again for that Spell.<br> | ||
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| [[Wizard#School of War Magic|School of War Magic]] || 3 || You become a mighty bulwark on the battlefield and protect yourself from harm long enough to cast your magic. | | [[Wizard#School of War Magic|School of War Magic]] || 3 || You become a mighty bulwark on the battlefield and protect yourself from harm long enough to cast your magic. | ||
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==== Cantrip Formulas ==== | ==== Cantrip Formulas ==== |