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== Way of the Basking Viper == | == Way of the Basking Viper == | ||
Monks of the Way of the Basking Viper seek to to emulate their way's titular animal, developing methods to turn their ki into deadly toxins and strike quickly. Masters of this tradition often cause others to become uncomfortable, as their everyday motions begin to resemble that of a cunning predator | Monks of the Way of the Basking Viper seek to to emulate their way's titular animal, developing methods to turn their ki into deadly toxins and strike quickly. Masters of this tradition often cause others to become uncomfortable, as their everyday motions begin to resemble that of a cunning predator | ||
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==== Venom Strike ==== | |||
''3rd Level Way of the Basking Viper Feature''<br> | |||
You can channel your ki into an enemy to introduce a toxin into their body. When you hit a creature with an Attack made with a Monk Weapon, you an force that creature to make a Constitution Saving Throw against your Ki Save DC. On a failed Save, a creature is Poisoned for a number of rounds equal to your Wisdom Modifier. While a creature is Poisoned in this way, it takes an amount of Poison Damage equal to one roll of your Martial Arts Die at the end of each of its turns, then makes the Saving Throw again, ending the effect on a successful Save.<br> | |||
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. If you have no remaining uses of this feature, you can spend 2 Ki Points to use it again. | |||
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==== Earthen Rhythm ==== | |||
''3rd Level Way of the Basking Viper Feature''<br> | |||
You can detect subtle changes in the ground around you. You can Tremorsense out of a number of feat equal to 5 times your Proficiency Bonus. If you already have Tremorsense, this increases your Tremorsenses range by an equal amount. | |||
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==== Potent Toxins ==== | |||
''6th Level Way of the Basking Viper Feature''<br> | |||
The venoms you create are far more lethal. Whenever you deal Poison Damage to a creature, you ignore Resistance to that damage. In addition, the damage from your Venom Strike increases to two rolls of you Martial Arts die. | |||
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==== Coldblooded Predator ==== | |||
''11th Level Way of the Basking Viper Feature''<br> | |||
Tour fighting style has become more snakelike, causing your ambushes to become more deadly. When you hit a creature with an opportunity attack, you may use your Venom Strike without expending a use of the feature. Additionally, you ignore the effects of Extreme Heat. | |||
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==== Virulent Venom ==== | |||
''17th Level Way of the Basking Viper Feature''<br> | |||
Your venomous strikes have become even more gruesome. When you use your Venom Strike, you may expend 3 ki points, causing the target to be Paralyzed instead of Poisoned on a Failed Save. Additionally, the target takes three rolls of your Martial Arts die instead of two while Paralyzed in this way. | |||
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== Way of the Cobalt Soul == | == Way of the Cobalt Soul == |