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==== Arms of the Astral Self ==== | ==== Arms of the Astral Self ==== | ||
''3rd Level Way of the Astral Self Feature''<br> | ''3rd Level Way of the Astral Self Feature''<br> | ||
Your mastery of your ki allows you to summon a portion of your astral self. As a | Your mastery of your ki allows you to summon a portion of your astral self. As a Bonus Action, you can spend 1 Ki Point to summon the Astral Arms of your astral self. When you do so, each creature of your choice that you can see within 10ft of you must succeed on a Dexterity Saving Throw or take Force Damage equal to two rolls of your Martial Arts Die.<br> | ||
For 10 minutes, these | For 10 minutes, these Astral Arms hover near your shoulders or surround your arms (your choice). You determine the arms' appearance, and they vanish early if you are Incapacitated or die. While the Astral Arms are present, you gain the following benefits: | ||
*You can use your Wisdom | *You can use your Wisdom Modifier in place of your Strength Modifier when making Strength Checks and Strength Saving Throws. | ||
* | *Your Astral Arms are Natural Weapons with the Reach Property that deal 1d6 Force Damage and use your Wisdom for the Attack instead of Strength or Dexterity. | ||
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'' | ==== Visage of the Astral Self ==== | ||
*You can see normally in | ''6th Level Way of the Astral Self Feature''<br> | ||
*You have | You can summon the Visage of your Astral Self. As a Bonus Action, or as part of the Bonus Action you take to summon your Astral Arms with your Arms of the Astral Self feature, you can spend 1 Ki Point to summon an Astral Visage for 10 minutes. It vanishes early if you are Incapacitated or die. The Astral Visage covers your face like a helmet or mask. You determine its appearance. While the Astral Visage is present, you gain the following benefits: | ||
*When you speak, you can direct your words to a creature of your choice that you can see within | *You can see normally in magical and mundane Dim Light and Darkness, out to a Range of 120ft. | ||
*You have Advantage on Wisdom (Insight) and Strength or Charisma (Intimidation) Checks. | |||
*When you speak, you can direct your words to a creature of your choice that you can see within 60ft of you, making it so only that creature can hear you. Alternatively, you can amplify your voice so that all creatures within 600ft can hear you. | |||
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'' | ==== Body of the Astral Self ==== | ||
*When you take | ''11th Level Way of the Astral Self Feature''<br> | ||
*Once | When you have both your Astral Arms from your Arms of the Astral Self feature, and your Astral Visage from your Visage of the Astral Self feature summoned, you can cause the Body of your Astral Self to appear as a Free Action. Your Astral Body covers your physical form like a suit of armor, connecting with your Astral Arms and Astral Visage and lasts until you lose your Astral Arms and Astral Visage. You determine its appearance. While your Astral Body is summoned, you gain the following benefits: | ||
*When you take Acid, Cold, Fire, Force, Lightning, or Thunder Damage, you can use your Reaction to deflect it. When you do so, the Damage you take is reduced by 1d10 + your Wisdom Modifier. | |||
*Once per turns when you hit a creature with your Astral Arms, you an deal additional Damage with the Attack equal to one roll of your Martial Arts Die. | |||
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'' | ==== Avatar of the Astral Self ==== | ||
*You gain a +2 bonus to | ''17th Level Way of the Astral Self Feature''<br> | ||
* | Your connection to your astral self is complete, allowing you to unleash its full potential. As a Bonus action, you can spend 5 Ki Points to summon your Astral Avatar. When you do so, you also summon your Astral Arms with your Arms of the Astral Self feature, your Astral Visage with your Visage of the Astral Self feature, and your Astral Body from your Body of the Astral Self feature. Your Astral Avatar lasts until you lose your Astral Arms, Astral Visage, or Astral Body. While your Astral Avatar is summoned, you gain the following benefits: | ||
*You gain a +2 bonus to your AC. | |||
*If you take the Attack Action and make all of the Attacks with your Astral Arms, you can make one additional Attack as part of that Action. | |||
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== Way of the Basking Viper == | == Way of the Basking Viper == |