Monk: Difference between revisions

483 bytes removed ,  14:00, 14 December 2022
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''3rd Level Way of the Adept Kensei Feature''<br>
''3rd Level Way of the Adept Kensei Feature''<br>
Your training in the art of weaponry as given you skills most monks overlook the use of. You gain Proficiency with Martial Weapons, Light Armor, and Medium Armor. Martial Weapons also count as Monk Weapons for you. Additionally, Shortbows and Longbows also count as Monk Weapons.<br>
Your training in the art of weaponry as given you skills most monks overlook the use of. You gain Proficiency with Martial Weapons, Light Armor, and Medium Armor. Martial Weapons also count as Monk Weapons for you. Additionally, Shortbows and Longbows also count as Monk Weapons.<br>
You also gain Proficiency with Calligrapher's Tools and Painter's Tools.
You also gain Proficiency with Calligrapher's Tools and Painter's Tools.<br>
Finally, Ranged Weapon Attacks you make do not have Disadvantage while a hostile creature is within 5ft of you.
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''3rd Level Way of the Adept Kensei Feature''<br>
''3rd Level Way of the Adept Kensei Feature''<br>
You improve your technique while using specific types of Weapons. You can use a Bonus Action, choosing one of the following benefits to gain until the start of your next turn:
You improve your technique while using specific types of Weapons. You can use a Bonus Action, choosing one of the following benefits to gain until the start of your next turn:
*'''Crippling Shots.''' When you choose this benefit, your At
*'''Staggering Shots.''' When you choose this benefit, when you hit on a Ranged Attack using a Monk Weapon that has the Ammunition Property, you can knock the creature Prone and push it 10ft.
 
*'''Dazing Swings.''' When you choose this benefit, when you hit on an Attack using a Monk Weapon that has the Reach Property, you can Daze the creature until the start of your next turn.
When you make an Attack with a Monk Weapon, you gain benefits based on the Weapon's Properties as follows:
*'''Precise Strikes.''' When you choose this benefit, the Crit Range of your Attacks made using Monk Weapons that have the Reach Property is increased by 2.
 
*'''Ricocheting Hurls.''' When you choose this benefit, when you hit on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can make another Attack against another creature within 15ft of the target. Also, after you make a Ranged Attack using a Monk Weapon that has the Thrown Property, you can cause the Weapon to fly back to one of your free hands.  
*'''Crippling Shots.''' You can use a Bonus Action to cause the Attacks you make this turn using Monk Weapons that have the Ammunition Property to not have Disadvantage while you are within 5ft of a hostile creature. When you do so, you also do extra awesome effect.
*'''Shifting Blows.''' When you choose this benefit, when you hit on an Attack using a Monk Weapon that has the Versatile Property wielded with one hand, you gain a +1 bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property wielded with two hands, you gain a +1 bonus to your Attack Rolls made with that Weapon until the start of your next turn.
*'''Dazing Swings.''' You can use a Bonus Action to cause the Attacks you make this turn using Monk Weapons that have the Reach Property to be empowered. When you do so, creatures you with Attacks made with Monk Weapons that have the Reach Property are Dazed until the start of your next turn.
*'''Precise Blows.''' You can use a Bonus Action to increase the Crit Range of Attacks you make this turn using Monk Weapons that have the Finesse Property by 2.
*'''Ricocheting Hurls.''' As a
 
*'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand.
*'''Shifting Strikes.''' When hit on an Attack using a Monk Weapon that has the Versatile Property with one hand, you gain a +1 Bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property with two hands, you gain a +1 bonus to your Attack Rolls until the start of your next turn. You can spend 1 Ki Point when you gain either of these benefits to gain the other benefit as well.
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