Monk: Difference between revisions

2 bytes removed ,  22:38, 13 December 2022
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*'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand.
*'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand.
*'''Shifting Strikes.''' When hit on an Attack using a Monk Weapon that has the Versatile Property with one hand, you gain a +1 Bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property with two hands, you gain a +1 bonus to your Attack Rolls until the start of your next turn. You can spend 1 Ki Point when you gain either of these benefits to gain the other benefit as well.
*'''Shifting Strikes.''' When hit on an Attack using a Monk Weapon that has the Versatile Property with one hand, you gain a +1 Bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property with two hands, you gain a +1 bonus to your Attack Rolls until the start of your next turn. You can spend 1 Ki Point when you gain either of these benefits to gain the other benefit as well.
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==== Augmented Blades ====
''6th Level Way of the Adept Kensei Feature''<br>
As a Bonus Action, you can alter a Monk Weapon that you touch by spending up to 3 Ki Points, when you do so, that Weapon gains the following benefits:
*The Weapon you touch gains a bonus to its Attack and Damage Rolls equal to the number of Ki Points spent.
*You give the Weapon a Property of your choice as your Ki augments the way it interacts with the world. If the Weapon is a Melee Weapon, you can give it the Finesse, Reach, Thrown (20/60), or Versatile Property (your choice). If the Weapon is a Ranged Weapon, you can give the Weapon the Concealable, Finesse, Stealthy, or Versatile Property (your choice).
This augmentation lasts for a number of hours equal to your Wisdom Modifier, and once you use this Bonus Action on a Weapon, you can't use it on that Weapon again until you finish a Long Rest.
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==== Kensei Stance ====
==== Kensei Stance ====
''3rd Level Way of the Adept Kensei Feature''<br>
''XX Level Way of the Adept Kensei Feature''<br>
Your training in the art of weaponry allows you to assume a Kensei Stance at the start of each of your turns. When you enter a Kensei Stance, you remain in that Stance until the start of your next turn. The Kensei Stance give benefits as follows:
Your training in the art of weaponry allows you to assume a Kensei Stance at the start of each of your turns. When you enter a Kensei Stance, you remain in that Stance until the start of your next turn. The Kensei Stance give benefits as follows:
*'''Bounding Stance.''' The first time you hit on Attack using a Monk Weapon you can move 10ft immediately afterwards as a Free Action without expending Speed, and any Opportunity Attacks made against you have Disadvantage. You can expend 1 Ki Point when you do so to move 20ft and not provoke Opportunity Attacks instead.
*'''Bounding Stance.''' The first time you hit on Attack using a Monk Weapon you can move 10ft immediately afterwards as a Free Action without expending Speed, and any Opportunity Attacks made against you have Disadvantage. You can expend 1 Ki Point when you do so to move 20ft and not provoke Opportunity Attacks instead.
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*'''Toppling Stance.''' When you would make a Strength (Athletics) or Dexterity (Acrobatics) Check to Grapple or Shove a creature, or resist being Grappled or Shoved, you can instead make an Attack Roll using a Monk Weapon that you are wielding. If you are successful, you can spend 1 Ki Point to make an Attack using the Monk Weapon you used for the Check against the creature.
*'''Toppling Stance.''' When you would make a Strength (Athletics) or Dexterity (Acrobatics) Check to Grapple or Shove a creature, or resist being Grappled or Shoved, you can instead make an Attack Roll using a Monk Weapon that you are wielding. If you are successful, you can spend 1 Ki Point to make an Attack using the Monk Weapon you used for the Check against the creature.
*'''Watchful Stance.''' When a creature misses you with an Attack, you can use your Reaction to make a single Weapon Attack using a Monk Weapon against the creature that Attacked you if it is within the Weapon's Range. You can spend 1 Ki Point to use this Reaction without using your Reaction.
*'''Watchful Stance.''' When a creature misses you with an Attack, you can use your Reaction to make a single Weapon Attack using a Monk Weapon against the creature that Attacked you if it is within the Weapon's Range. You can spend 1 Ki Point to use this Reaction without using your Reaction.
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==== Augmented Blades ====
''11th Level Way of the Adept Kensei Feature''<br>
As a Bonus Action, you can alter a Monk Weapon that you touch by spending up to 3 Ki Points, when you do so, that Weapon gains the following benefits:
*The Weapon you touch gains a bonus to its Attack and Damage Rolls equal to the number of Ki Points spent.
*You give the Weapon a Property of your choice as your Ki augments the way it interacts with the world. If the Weapon is a Melee Weapon, you can give it the Finesse, Reach, Thrown (20/60), or Versatile Property (your choice). If the Weapon is a Ranged Weapon, you can give the Weapon the Concealable, Finesse, Stealthy, or Versatile Property (your choice).
This augmentation lasts for a number of hours equal to your Wisdom Modifier, and once you use this Bonus Action on a Weapon, you can't use it on that Weapon again until you finish a Long Rest.
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