Wizard: Difference between revisions

225 bytes added ,  16:18, 10 December 2022
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| Evocation Savant || 2nd || You're better at adding Evocation Spells to your Spellbook
| Evocation Savant || 2nd || You're better at adding Evocation Spells to your Spellbook
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| Example || 2nd || Example
| Sculpt Spells || 2nd || You can make your allies automatically succeed on your Evocation Spells
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| Example || 6th || Example
| Potent Cantrip || 6th || You're Cantrips deal half Damage on a successful Save
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| Example || 10th || Example
| Empowered Evocation || 10th || You deal extra Damage with Evocation Spells
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| Example || 14th || Example
| Overchannel || 14th || You can deal maximum Damage with Spells at the cost of reducing your health temporarily
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==== Overchannel ====
==== Overchannel ====
''14th Level School of Evocation Feature''<br>
''14th Level School of Evocation Feature''<br>
You can increase the power of your simpler spells. When you cast a Wizard Spell of 5th Level of lower that deals Damage, you can deal maximum Damage with that spell.<br>
You can increase the power of your spells. When you cast a Wizard Spell that deals Damage, you can deal maximum Damage with that spell.<br>
The first time you do so, you suffer no adverse effect. If you use this feature again before you finish a Long Rest, you reduce your Current Hit Points by 2d12 for every Level of the Spell immediately after you cast it. Each time you use this feature again before finishing a Long Rest, the Current Hit Points reduced is increased by 1d12.
The first time you do so, you suffer no adverse effect. If you use this feature again before you finish a Long Rest, you reduce your Current Hit Points by 2d12 for every Level of the Spell immediately after you cast it. Each time you use this feature again before finishing a Long Rest, the Current Hit Points reduced is increased by 1d12.
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