Wizard: Difference between revisions

673 bytes added ,  15:51, 10 December 2022
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Bladesingers master a tradition of wizardry that incorporates swordplay and dance. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways.<br>
Bladesingers master a tradition of wizardry that incorporates swordplay and dance. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways.<br>
In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. Many who have observed a bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade.
In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. Many who have observed a bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade.
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{| class="wikitable"
|+ Bladesinging Features
|-
! Feature !! Level !! Quick Explanation
|-
| Training in War and Song || 2nd || You get Proficiency with Light Armor, Performance, and a Weapon
|-
| Bladesong || 2nd || You can enter a state where you become faster, get extra AC, and are better at Acrobatics and Concentration Saving Throws
|-
| Extra Attack || 6th || You make an additional Attack every time you take the Attack Action
|-
| Magical Attacks || 6th || You can swap Attacks out for Cantrips
|-
| Song of Defense || 10th || You can spend Spell Slots to reduce the Damage you take
|-
| Song of Victory || 14th || You deal more Damage with Weapon Attacks
|}
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==== Magical Attacks ====
==== Magical Attacks ====
''6th Level School of Bladesinging Feature''<br>
''6th Level School of Bladesinging Feature''<br>
When you take the Attack Action, you can replace one of the Attacks to cast a single Cantrip with a Casting Time of 1 Action or Bonus Action.
When you take the Attack Action, you can replace one or more of the Attacks to cast a Cantrip with a Casting Time of 1 Action or Bonus Action.
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==== Song of Defense ====
==== Song of Defense ====
''10th Level School of Bladesinging Feature''<br>
''10th Level School of Bladesinging Feature''<br>
You can direct your magic to absorb damage while your Bladesong is active. When you take Damage, you can use your Reaction to expend one Spell Slot and reduce that Damage to you by an amount equal to five times the Spell Slot’s Level.
You can direct your magic to absorb damage while your Bladesong is active. When you take Damage, you can use your Reaction to expend one Spell Slot and reduce that Damage to you by an amount equal to 5 x the Spell Slot’s Level.
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