Wizard: Difference between revisions

572 bytes added ,  15:47, 10 December 2022
Line 461: Line 461:
== School of Graviturgy ==
== School of Graviturgy ==
Understanding and mastering the forces that draw bodies of matter together or drive them apart, the students of the Graviturgy arcane tradition learn to further bend and manipulate the violent energy of gravity to their benefit, and the terrible detriment of their enemies.
Understanding and mastering the forces that draw bodies of matter together or drive them apart, the students of the Graviturgy arcane tradition learn to further bend and manipulate the violent energy of gravity to their benefit, and the terrible detriment of their enemies.
<br><br>
{| class="wikitable"
|+ Graviturgy Features
|-
! Feature !! Level !! Quick Explanation
|-
| Adjust Gravity || 2nd || You can change the weight of an object or creature, either slowing it but making it better at Strength Checks and Saving Throws, or speeding it up but making it worse at Strength Checks and Saving Throws
|-
| Gravity Well || 6th || You can push targets of your Spells
|-
| Violent Attraction || 10th || You can increase or decrease the Damage of nearby Attacks
|-
| Event Horizon || 14th || You can deal Damage and slow creatures in an area
|}
<br><br>
<br><br>


Line 466: Line 481:
''2nd Level School of Graviturgy Feature''<br>
''2nd Level School of Graviturgy Feature''<br>
As an Action, you can magically alter the weight of one object or creature you can see within 30ft of you. The object or creature must be Large or smaller. The target’s weight is halved or doubled for up to 1 minute or until your Concentration on this effect ends.<br>
As an Action, you can magically alter the weight of one object or creature you can see within 30ft of you. The object or creature must be Large or smaller. The target’s weight is halved or doubled for up to 1 minute or until your Concentration on this effect ends.<br>
While the weight of a creature is halved by this effect, the creature’s Speed increases by 10ft, it can Hump twice as far as normal, and it has Disadvantage on Strength Checks and Saving Throws. While the weight of a creature is doubled by this effect, the creature’s Speed is reduced by 10ft, and it has Advantage on Strength Checks and Saving Throws.<br>
While the weight of a creature is halved by this effect, the creature’s Speed increases by 10ft, it can Jump twice as far as normal, and it has Disadvantage on Strength Checks and Saving Throws. While the weight of a creature is doubled by this effect, the creature’s Speed is reduced by 10ft, and it has Advantage on Strength Checks and Saving Throws.<br>
Upon reaching 10th Level in this class, you can target an object or a creature that is Huge or smaller.
When you reach 10th Level in this class, you can target an object or a creature that is Huge or smaller.
<br><br>
<br><br>