Warlock: Difference between revisions

461 bytes added ,  15:08, 10 December 2022
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| Expanded Spell List || 1st || You add some Spells to the Warlock Spell List
| Expanded Spell List || 1st || You add some Spells to the Warlock Spell List
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| Example || 1st || Example
| Form of Dread || 1st || You can become scary to get Temporary Hit Points, Frighten creatures, and become Immune to being Frightened
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| Example || 6th || Example
| Grave Touched || 6th || You don't need air or sustenance, you can change your Damage to Necrotic Damage, and while in your Form of Dread you deal extra Necrotic Damage
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| Example || 10th || Example
| Necrotic Husk || 10th || You get Immunity to Necrotic Damage while in your Form of Dread and when you would die you can choose not to and deal Damage to nearby enemies
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| Example || 14th || Example
| Spirit Projection || 14th || You can split your body and your spirit getting a ton of buffs
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| Example || 18th || Example
| Unshackled Form || 18th || You're always in your spirit form from Spirit Projection
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==== Form Of Dread ====
==== Form of Dread ====
''1st Level The Undead Feature''<br>
''1st Level The Undead Feature''<br>
You manifest an aspect of your patron’s dreadful power. As a Bonus Action, you transform into your Form of Dread for 1 minute. You gain the following benefits while transformed:
You manifest an aspect of your patron’s dreadful power. As a Bonus Action, you transform into your Form of Dread for 1 minute. You gain the following benefits while transformed:
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''6th Level The Undead Feature''<br>
''6th Level The Undead Feature''<br>
Your patron’s powers have a profound effect on your body and magic. You don’t need to eat, drink, or breathe.<br>
Your patron’s powers have a profound effect on your body and magic. You don’t need to eat, drink, or breathe.<br>
In addition, once during each of your turns, when you hit a creature with an Attack, you can replace the Damage Type that you deal with Necrotic Damage. While you are in your Form of Dread form your Form Of Dread feature, you can roll one additional Damage Die when determining the Necrotic Damage the target takes.
In addition, once during each of your turns, when you hit a creature with an Attack, you can replace the Damage Type that you deal with Necrotic Damage. While you are in your Form of Dread form your Form of Dread feature, you can roll one additional Damage Die when determining the Necrotic Damage the target takes.
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==== Necrotic Husk ====
==== Necrotic Husk ====
''10th Level The Undead Feature''<br>
''10th Level The Undead Feature''<br>
Your connection to undeath and necrotic energy now saturates your body. You have resistance to Necrotic Damage. If you are in your Form of Dread from your Form Of Dread feature, you instead become Immune to Necrotic Damage.<br>
Your connection to undeath and necrotic energy now saturates your body. You have resistance to Necrotic Damage. If you are in your Form of Dread from your Form of Dread feature, you instead become Immune to Necrotic Damage.<br>
In addition, when you would be reduced to 0 Hit Points, you can use your Reaction to drop to 1 Hit Point instead and cause your body to erupt with deathly energy. Each creature of your choice within 30ft of you takes Necrotic Damage equal to 2d10 + your Warlock Level. After doing this, you gain 1 level of Exhaustion. Once you use this Reaction, you can’t use it again until you finish 1d4 Long Rests.
In addition, when you would be reduced to 0 Hit Points, you can use your Reaction to drop to 1 Hit Point instead and cause your body to erupt with deathly energy. Each creature of your choice within 30ft of you takes Necrotic Damage equal to 2d10 + your Warlock Level. Once you use this Reaction, you can’t use it again until you finish 1d4 Long Rests.
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