Warlock: Difference between revisions

171 bytes removed ,  16:06, 4 December 2022
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==== Dark One’s Blessing ====
==== Dark One’s Blessing ====
''1st Level The Fiend Feature''<br>
''1st Level The Fiend Feature''<br>
When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + your warlock level (minimum of 1).
When you reduce a creature to 0 Hit Points, you gain Temporary Hit Points equal to your Charisma Modifier + your Warlock Level.
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==== Dark One’s Own Luck ====
==== Dark One’s Own Luck ====
''6th Level The Fiend Feature''<br>
''6th Level The Fiend Feature''<br>
You can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.<br>
You can call on your patron to alter fate in your favor. As a Reaction when you fail on an Ability Check or Saving Throw, you can add a d10 to your roll.<br>
You can use this feature a number of times equal to your proficiency bonus, regaining expended uses at the end of a long rest.
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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==== Fiendish Resilience ====
==== Fiendish Resilience ====
''10th Level The Fiend Feature''<br>
''10th Level The Fiend Feature''<br>
You can choose one damage type when you finish a long rest. You gain resistance to that damage type until you choose a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.
When you finish a Long Rest, choose one Damage Type. You gain Resistance to that Damage Type until you you finish a Long Rest. Damage from magical Weapons or silvered Weapons ignores this Resistance.
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==== Hurl Through Hell ====
==== Hurl Through Hell ====
''14th Level The Fiend Feature''<br>
''14th Level The Fiend Feature''<br>
When you hit a creature with an attack, you can use this feature to bombard the creature with psychic pain and visions of flame and fire.<br>
When you hit a creature with an Attack, you can use this feature to bombard the creature with psychic pain and visions of flame and fire.<br>
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. The target takes 10d10 psychic damage as it reels from its horrific experience.<br>
The target is Incapacitated until the end of your next turn. At the end of your next turn, the target takes 10d10 Psychic Damage as it reels from its horrific experience.<br>
You can use this feature a number of times equal to your proficiency bonus, regaining expended uses at the end of a long rest.
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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==== FEATURE ====
==== FEATURE ====
''18th Level The Archfey Feature''<br>
''18th Level The Fiend Feature''<br>
FEATURE
FEATURE
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