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==== | ==== Divine Strikes ==== | ||
''8th Level Arcana Domain Feature''<br> | ''8th Level Arcana Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Arcane Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Force Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Dragon Domain Feature''<br> | ''8th Level Dragon Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Draconic Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Damage of the Type you chose in your Draconic Gift feature. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || Create or Destroy Water | | 1st || Create or Destroy Water, Purify Food and Drink | ||
|- | |- | ||
| 3rd || Heat Metal, Protection From Poison | | 3rd || Heat Metal, Protection From Poison | ||
|- | |- | ||
| 5th || | | 5th || Create Food and Water, Stinking Cloud | ||
|- | |- | ||
| 7th || Blight | | 7th || Blight, Stinking Cloud | ||
|- | |- | ||
| 9th || Cloudkill, Contagion | | 9th || Cloudkill, Contagion | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Feast Domain Feature''<br> | ''8th Level Feast Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Feasting Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Acid or Poison Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Identify, Searing Smite | ||
|- | |- | ||
| 3rd || | | 3rd || Heat Metal, Magic Weapons | ||
|- | |- | ||
| 5th || | | 5th || Elemental Weapon, Protection From Energy | ||
|- | |- | ||
| 7th || Fabricate, Wall of Fire | | 7th || Fabricate, Wall of Fire | ||
|- | |- | ||
| 9th || Animate Objects, Creation | | 9th || Animate Objects, Creation | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Forge Domain Feature''<br> | ''8th Level Forge Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Forging Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Fire Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || Bane | | 1st || Bane, False Life | ||
|- | |- | ||
| 3rd || Gentle Repose | | 3rd || Gentle Repose, Ray of Enfeeblement | ||
|- | |- | ||
| 5th || | | 5th || Feign Death, Vampiric Touch | ||
|- | |- | ||
| 7th || Blight, Death Ward | | 7th || Blight, Death Ward | ||
|- | |- | ||
| 9th || Antilife Shell | | 9th || Antilife Shell, Raise Dead | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Grave Domain Feature''<br> | ''8th Level Grave Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Graveborne Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Necrotic Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Command, Identify | ||
|- | |- | ||
| 3rd || | | 3rd || Augury, Suggestion | ||
|- | |- | ||
| 5th || | | 5th || Clairvoyance, Nondetection | ||
|- | |- | ||
| 7th || | | 7th || Confusion, Divination | ||
|- | |- | ||
| 9th || | | 9th || Legend Lore, Scrying | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Knowledge Domain Feature''<br> | ''8th Level Knowledge Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Intelligent Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Force Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || Bless, Cure Wounds | | 1st || Bless, Cure Wounds | ||
|- | |- | ||
| 3rd || | | 3rd || Lesser Restoration, Spiritual Weapon | ||
|- | |- | ||
| 5th || | | 5th || Beacon of Hope, Revivify | ||
|- | |- | ||
| 7th || | | 7th || Death Ward, Guardian of Faith | ||
|- | |- | ||
| 9th || | | 9th || Mass Cure Wounds, Raise Dead | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Life Domain Feature''<br> | ''8th Level Life Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Lifewrought Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Radiant Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Burning Hands, Faerie Fire | ||
|- | |- | ||
| 3rd || | | 3rd || Flaming Sphere, Scorching Ray | ||
|- | |- | ||
| 5th || | | 5th || Daylight, Fireball | ||
|- | |- | ||
| 7th || | | 7th || Guardian of Faith, Wall of Fire | ||
|- | |- | ||
| 9th || | | 9th || Immolation, Wall of Light | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Light Domain Feature''<br> | ''8th Level Light Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Blinding Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Radiant Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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| 1st || Absorb Elements, Animal Friend, Beast Bond, Entangle, Find Familiar, Snare, Speak With Animals | | 1st || Absorb Elements, Animal Friend, Beast Bond, Entangle, Find Familiar, Snare, Speak With Animals | ||
|- | |- | ||
| 3rd || | | 3rd || Barkskin, Spike Growth | ||
|- | |- | ||
| 5th || | | 5th || Plant Growth, Wind Wall | ||
|- | |- | ||
| 7th || | | 7th || Dominate Beast, Grasping Vine | ||
|- | |- | ||
| 9th || | | 9th || Insect Plague, Tree Stride | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Nature Domain Feature''<br> | ''8th Level Nature Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Natural Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Cold, Fire, or Lightning Damage (your choice). When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Command, Heroism | ||
|- | |- | ||
| 3rd || | | 3rd || Hold Person, Zone of Truth | ||
|- | |- | ||
| 5th || | | 5th || Mass Healing Word, Slow | ||
|- | |- | ||
| 7th || | | 7th || Compulsion, Locate Creature | ||
|- | |- | ||
| 9th || | | 9th || Dominate Person, Hold Monster | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Order Domain Feature''<br> | ''8th Level Order Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Ordered Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Psychic Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Heroism, Sanctuary | ||
|- | |- | ||
| 3rd || | | 3rd || Calm Emotions, Warding Bond | ||
|- | |- | ||
| 5th || | | 5th || Beacon of Hope, Sending | ||
|- | |- | ||
| 7th || Aura of Purity | | 7th || Aura of Purity, Resilient Sphere | ||
|- | |- | ||
| 9th || Greater Restoration | | 9th || Greater Restoration, Telepathic Bond | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Peace Domain Feature''<br> | ''8th Level Peace Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Peaceful Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Radiant Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Fog Cloud, Thunderwave | ||
|- | |- | ||
| 3rd || | | 3rd || Shatter, Warding Wind | ||
|- | |- | ||
| 5th || Call Lightning | | 5th || Call Lightning, Sleet Storm | ||
|- | |- | ||
| 7th || Control Water | | 7th || Control Water, Ice Storm | ||
|- | |- | ||
| 9th || Blazing Thunderbolt Strike, Destructive Wave | | 9th || Blazing Thunderbolt Strike, Destructive Wave | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Tempest Domain Feature''<br> | ''8th Level Tempest Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Tempest Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Lightning or Thunder Damage (your choice). When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || Entangle | | 1st || Entangle, Longstrider | ||
|- | |- | ||
| 3rd || | | 3rd || Locate Animals or Plants, Pass Without Trace | ||
|- | |- | ||
| 5th || | | 5th || Haste, Tiny Hut | ||
|- | |- | ||
| 7th || Dimension Door | | 7th || Dimension Door, Locate Creature | ||
|- | |- | ||
| 9th || Commune With Nature, | | 9th || Commune With Nature, Passwall | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Travel Domain Feature''<br> | ''8th Level Travel Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Traveling Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Cold, Fire, or Lightning Damage (your choice). When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Charm Person, Disguise Self | ||
|- | |- | ||
| 3rd || | | 3rd || Mirror Image, Pass Without Trace | ||
|- | |- | ||
| 5th || | | 5th || Blink, Enemies Abound | ||
|- | |- | ||
| 7th || | | 7th || Dimension Door, Polymorph | ||
|- | |- | ||
| 9th || | | 9th || Dominate Person, Modify Memory | ||
|} | |} | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Trickery Domain Feature''<br> | ''8th Level Trickery Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Trickster Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Poison Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Faerie Fire, Sleep | ||
|- | |- | ||
| 3rd || | | 3rd || Moonbeam, See Invisibility | ||
|- | |- | ||
| 5th || Aura of Vitality | | 5th || Aura of Vitality, Tiny Hut | ||
|- | |- | ||
| 7th || Aura of Life, Greater Invisibility | | 7th || Aura of Life, Greater Invisibility | ||
|- | |- | ||
| 9th || Circle of Power, Mislead | | 9th || Circle of Power, Mislead | ||
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==== Steps of Night ==== | ==== Channel Divinity: Steps of Night ==== | ||
''6th Level Twilight Domain | ''6th Level Twilight Domain Channel Divinity Option''<br> | ||
You can draw on the mystical power of night to rise into the air. As a Bonus Action when you are in Dim Light or | You can draw on the mystical power of night to rise into the air. As a Bonus Action when you are in Dim Light or Darkness, you can magically give yourself a Flying Speed equal to your Walking Speed for 1 minute. | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level Twilight Domain Feature''<br> | ''8th Level Twilight Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Twilit Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Radiant Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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! Cleric Level !! Spells | ! Cleric Level !! Spells | ||
|- | |- | ||
| 1st || | | 1st || Divine Favor, Halo of Glory | ||
|- | |- | ||
| 3rd || | | 3rd || Magic Weapon, Spiritual Weapon | ||
|- | |- | ||
| 5th || | | 5th || Crusader's Mantle, Spirit Guardians | ||
|- | |- | ||
| 7th || Freedom of Movement | | 7th || Freedom of Movement, March of Blades | ||
|- | |- | ||
| 9th || Flamestrike, Hold Monster | | 9th || Flamestrike, Hold Monster | ||
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==== | ==== Divine Strikes ==== | ||
''8th Level War Domain Feature''<br> | ''8th Level War Domain Feature''<br> | ||
Your divine presence empowers your strikes. Choose one of the following features: | Your divine presence empowers your strikes. Choose one of the following features: | ||
*'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | *'''Potent Spellcasting.''' You add your Wisdom Modifier to the Damage you deal with any Cleric Cantrip.<br> | ||
*''' | *'''Warring Strike.''' You gain the ability to infuse your weapon strikes with the holy might. Once on each of your turns when you hit a creature with a Weapon Attack, you can cause the Attack to deal an extra 1d8 Force Damage. When you reach 14th Level in this class, the extra Damage increases to 2d8. | ||
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