Cleric: Difference between revisions

54 bytes added ,  22:15, 27 November 2022
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| Nature Domain || 2 || You dominate beasts and plants and force the elements to bend to your will.  
| Nature Domain || 2 || You dominate beasts and plants and force the elements to bend to your will.  
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| Order Domain || 3 || You channel the power of order to gain a mastery over the wills and actions of others.
| Order Domain || 3 || You dominate the wills of others and empower your allies according to your exact and perfect plan.
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| Peace Domain || 3 || You channel the power of peace to gain a mastery over the performance of your comrades.
| Peace Domain || 3 || You become a ward of peace that provides safety to your allies and improves them as they grow nearer to each other.
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| Tempest Domain || 1 || You channel the power of the tempest to gain a mastery over the storm and thunder.
| Tempest Domain || 1 || You become the wrath of the storm to smite your foes with chains of lightning and thunder.
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| Travel Domain || 3 || You channel the power of travel to gain a mastery over speed and the restrictions of your friends.
| Travel Domain || 3 || You embody the desire to travel the world to assist your allies in escaping their restrictions.
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| Trickery Domain || 4 || You channel the power of trickery to gain a mastery over the misdirection of your foes.
| Trickery Domain || 4 || You trick your foes and manipulate their actions to fall right into your many traps.
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| Twilight Domain || 3 || You channel the power of twilight to gain a mastery over darkness and light.
| Twilight Domain || 3 || You embody the twilight to create and step through shrouds of darkness and protect your allies.
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| War Domain || 2 || You channel the power of the waging of war to gain a mastery over the battle around you.
| War Domain || 2 || You become an avatar of war to control the battlefield and strike down your foes.
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