4,244
edits
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| School of Illusion || 3 || You use illusions to control the battlefield and protect yourself from harm. | | School of Illusion || 3 || You use illusions to control the battlefield and protect yourself from harm. | ||
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| School of Necromancy || 4 || You raise the dead as zombies and skeletons to serve you in combat. | | School of Necromancy || 4 || You raise the dead as zombies and skeletons to serve you in combat and grow in power as you bring death to your foes. | ||
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| School of Onomancy || 2 || You learn the true names of your foes to allow your spells to | | School of Onomancy || 2 || You learn the true names of your foes to allow your spells to affect them in ways normally unavailable. | ||
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| School of Rituals || 3 || You slowly cast your spells methodically to preserve your magic and maximize the output. | | School of Rituals || 3 || You slowly cast your spells methodically as rituals to preserve your magic and maximize the output. | ||
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| School of Scribes || 4 || You use a magical quill and manifest consciousness in your spellbook to | | School of Scribes || 4 || You use a magical quill and manifest consciousness in your spellbook to alter your spells and create magical scrolls. | ||
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| School of Theurgy || 4 || You study and refine divine power and combine it with your arcane prowess to become an archmage of the divine. | | School of Theurgy || 4 || You study and refine divine power and combine it with your arcane prowess to become an archmage of the divine. | ||
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| School of Transmutation || 3 || | | School of Transmutation || 3 || You change the composition of objects around you and alter the powers of your allies via magical stones you create. | ||
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| School of Wand Lore || 3 || | | School of Wand Lore || 3 || You sling your spells with your unique wand while altering them to fit the situation and duel other casters. | ||
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| School of War Magic || 3 || Example | | School of War Magic || 3 || Example |