Bard: Difference between revisions

30 bytes removed ,  15:18, 24 November 2022
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You gain Expertise in Weaver's Tools, Leatherworker's Tools, and Disguise Kits.<br>
You gain Expertise in Weaver's Tools, Leatherworker's Tools, and Disguise Kits.<br>
Additionally, when you use your Stitch And Weave feature, the options improve in the following ways:
Additionally, when you use your Stitch And Weave feature, the options improve in the following ways:
*'''Weaver's Binding.''' On a failed Save, the target also takes [Psychic/Radiant/Fire] Damage equal to your Bard Level, and is also Blinded until the end of your next turn.
*'''Weaver's Binding.''' On a failed Save, the target also takes Psychic Damage equal to your Bard Level, and is also Blinded until the end of your next turn.
*'''Leatherworker's Armor.''' When a creature hits the target with an Attack and is within 30ft of the target, that creature takes [Psychic/Radiant/Fire] Damage equal to half your Bard Level.
*'''Leatherworker's Armor.''' When a creature hits the target with an Attack and is within 30ft of the target, that creature takes Psychic Damage equal to half your Bard Level.
*'''Trickster's Guise.''' The target either gains the effects of the Body Double Spell for 1 hour and is able to end the effect as a Free Action, or gains the benefits of the Disguise Self Spell and the Eagle's Splendor option of the Enhance Ability Spell for 1 hour and can end both of these effects as a Free Action.
*'''Trickster's Guise.''' The target either gains the effects of the Body Double Spell for 1 hour and is able to end the effect as a Free Action, or gains the benefits of the Disguise Self Spell and the Eagle's Splendor option of the Enhance Ability Spell for 1 hour and can end both of these effects as a Free Action.
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