Sorcerer: Difference between revisions

828 bytes added ,  20:28, 22 November 2022
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==== 14th Level Feature ====
==== Viscous Void ====
''14th Level Shadow Soul Feature''<br>
''14th Level Shadow Soul Feature''<br>
Your Dark Spots grow and become viscous, holding back your foes. Your Dark Spots are now 15ft Cubes rather than 10ft Cubes, and are Difficult Terrain, creatures of your choice can ignore the Difficult Terrain caused by your Dark Spots.<br>
Your Dark Spots grow and become viscous, holding back your foes. Your Dark Spots are now 15ft Cubes rather than 10ft Cubes, and are Difficult Terrain, creatures of your choice can ignore the Difficult Terrain caused by your Dark Spots.<br>
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==== 18th Level Feature ====
==== Shades and Shadows ====
''18th Level Shadow Soul Feature''<br>
''18th Level Shadow Soul Feature''<br>
Your hold over your darkness improves, you can use your Dark Spots in the following ways, and the previous ways you could use them are improved as follows:
*When you reduce Damage you take with your Shadowed Vitality feature, you instead reduce the Damage by an amount equal to your Proficiency Bonus + your Sorcerer Level.
*The Damage you deal with your Dance of Darkness feature, that Damage now deals 3d8 Psychic Damage + your Charisma Modifier.
*When a creature rerolls a Saving Throw because of your Dance of Darkness feature, that creature has a bonus to the Saving Throw equal to your Charisma Modifier.
*When a creature in one of your Dark Spots hits on an Attack Roll, you can dissipate that Dark Spot as a Reaction to deal Psychic Damage to the target of the Attack equal to your Charisma Modifier + your Proficiency Bonus.
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