Barbarian: Difference between revisions

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==== Spirit Seeker ====
==== Spirit Seeker ====
''3rd Level Path of Totem Warriors Feature''<br>
''3rd Level Path of Totem Warriors Feature''<br>
Yours is a path that seeks attunement with the natural world, giving you a kinship with beasts. You gain the ability to cast the Beast Sense and Speak With Animals Spells, but only as Rituals. Constitution is your Spellcasting Ability for these spells.
Yours is a path that seeks attunement with the natural world, giving you a kinship with beasts. You gain the ability to cast the Beast Sense and Speak With Animals Spells, but only as Rituals. Constitution is your Spellcasting Ability for these Spells.
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You attune yourself to a type of creature, potentially picking up some physical characteristics of that creature, and you gain a totem or other small object that represents this creature. Choose one of the following:
You attune yourself to a type of creature, potentially picking up some physical characteristics of that creature, and you gain a totem or other small object that represents this creature. Choose one of the following:
*'''Bear.''' While Raging, you have Resistance to all damage except Psychic Damage. The spirit of the bear makes you tough enough to stand up to any punishment.
*'''Bear.''' While Raging, you have Resistance to all damage except Psychic Damage. The spirit of the bear makes you tough enough to stand up to any punishment.
*'''Chimera.''' While Raging, you have Advantage on Saving Throws to resist spells and other magical effects and cannot be Blinded or Deafened. The spirit of the chimera makes you more resilient to hostile magic and grants you preternatural awareness.
*'''Chimera.''' While Raging, you have Advantage on Saving Throws to resist Spells and other magical effects and cannot be Blinded or Deafened. The spirit of the chimera makes you more resilient to hostile magic and grants you preternatural awareness.
*'''Eagle.''' While Raging, other creatures have Disadvantage on Opportunity Attacks against you, and you can use the Dash Action as a Bonus Action on your turn. The spirit of the eagle makes you into a predator who can weave through the fray with ease.
*'''Eagle.''' While Raging, other creatures have Disadvantage on Opportunity Attacks against you, and you can use the Dash Action as a Bonus Action on your turn. The spirit of the eagle makes you into a predator who can weave through the fray with ease.
*'''Elk.''' While Raging, your Speed increases by 15ft. The spirit of the elk makes you extraordinarily swift.
*'''Elk.''' While Raging, your Speed increases by 15ft. The spirit of the elk makes you extraordinarily swift.
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You gain a magical benefit based on the totem animal of your choice. You can choose the same animal you selected at 3rd level or a different one:
You gain a magical benefit based on the totem animal of your choice. You can choose the same animal you selected at 3rd level or a different one:
*'''Bear.''' You gain the might of a bear. Your carrying capacity (including maximum load and maximum lift) is doubled, and you have advantage on Strength Checks made to push, pull, lift, or break objects.
*'''Bear.''' You gain the might of a bear. Your carrying capacity (including maximum load and maximum lift) is doubled, and you have advantage on Strength Checks made to push, pull, lift, or break objects.
*'''Chimera.''' You gain the magical perception of the Chimera. You gain the magical senses of a chimera. You can cast Detect Magic, but only as a Ritual. Additionally, you gain Proficiency in Arcana.
*'''Chimera.''' You gain the magical perception of the Chimera. You gain the magical senses of a chimera. You can cast the Detect Magic Spell, but only as a Ritual. Additionally, you gain Proficiency in Arcana.
*'''Eagle.''' You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100ft away from you. Additionally, Dim Light doesn’t impose Disadvantage on your Wisdom (Perception) Checks.
*'''Eagle.''' You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100ft away from you. Additionally, Dim Light doesn’t impose Disadvantage on your Wisdom (Perception) Checks.
*'''Elk.''' The elk spirit helps you roam far and free. Whether mounted or on foot, your travel pace is doubled, as is the travel pace of up to ten companions while they’re within 60 feet of you and you’re not incapacitated. Additionally you have advantage on Saving Throws against being Slowed or Restrained.
*'''Elk.''' The elk spirit helps you roam far and free. Whether mounted or on foot, your travel pace is doubled, as is the travel pace of up to ten companions while they’re within 60 feet of you and you’re not incapacitated. Additionally you have advantage on Saving Throws against being Slowed or Restrained.