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= Traveler Styles = | = Traveler Styles = | ||
== [Speedwalker] == | |||
Some Travelers just want to go from here to there as quickly and efficiently as possible. They cut down travel time by taking shortcuts and using a small amount of magic here and there. | |||
==== Shared Speed ==== | |||
Starting when you choose this style at 2nd level, when you use your Burst of Speed to take the Dash or Disengage actions, you can choose another creature within 5ft of you. That creature can take that same action as a free action on its next turn.<br> | |||
At 5th level you can choose two other creatures, at 10th level you can choose three other creatures, and at 18th level you can choose four other creatures. | |||
==== Quickened Steps ==== | |||
Also at 2nd level, your movement speed increases by 10ft. | |||
==== Group Travel ==== | |||
At 5th level, as an action, you can give up to 4 creatures of your choice within 15 feet of you a climbing and swimming speed equal to their walking speed. This lasts for 10 minutes, after which their speed returns to normal. You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a long rest. | |||
==== Stored Momentum ==== | |||
Also at 5th level, when you hit on a Weapon Attack roll, you deal 1 additional damage for every 5ft space you have occupied this turn. | |||
==== Swift Traversal ==== | |||
At 10th level, you are immune to the Slowed condition. In addition, you learn the Pass Without Trace spell and can cast it once per long rest as a 2nd level spell. | |||
==== Instant Traversal ==== | |||
At 18th level, you can cast the Teleportation Circle spell as a 5th level spell once per long rest, with no material components. You are also magically aware of the location and sigil sequence of any teleportation circles within 100 miles of you. | |||
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