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==== Bonus Proficiencies ==== | ==== Bonus Proficiencies ==== | ||
When you select this subclass at 3rd level, you gain Proficiency | When you select this subclass at 3rd level, you gain Proficiency in Acrobatics and Performance.<br> | ||
Additionally, you gain the Fire Bolt cantrip. | Additionally, you gain the Fire Bolt cantrip. | ||
==== Where There's Smoke There's Fire ==== | ==== Where There's Smoke There's Fire ==== | ||
At 3rd level when an enemy you can see attacks a creature, you can use a Reaction to expend a use of your Bardic Inspiration and cause a smoke screen to materialize between the enemy and the creature, reducing the result of the attack by an amount equal to one roll of your Bardic Inspiration Die + your Charisma Modifier. | At 3rd level when an enemy you can see attacks a creature, you can use a Reaction to expend a use of your Bardic Inspiration and cause a smoke screen to materialize between the enemy and the creature, reducing the result of the attack by an amount equal to one roll of your Bardic Inspiration Die + your Charisma Modifier. If this causes the target to miss on the attack, you can cast Fire Bolt as a Free Action targeting that creature. | ||
==== | ==== Fire Dance ==== | ||
At 6th level | At 6th level you gain the ability to move like a flickering flame.<br> | ||
When you activate this ability as a Bonus Action you can take the Disengage Action and gain an additional +10ft movement speed and whenever you move within 10ft of a creature they must make a Dexterity Saving Throw or take Fire Damage equal to your Proficiency Bonus as sparks fly from your feet. You cannot cast spells or make weapon attacks while fire dancing. This cannot effect a creature more than once on the same turn. | |||
==== Fiery Finale ==== | ==== Fiery Finale ==== | ||
Starting at 14th level when | Starting at 14th level when your Fire Dance ends, all creatures within 15ft of you must make a Dexterity Saving Throw against your Spell Save DC, or suffer 4d12 Fire Damage and be knocked Prone on a failure, or half as much damage on a success and not be knocked Prone. | ||
== College of Four Suits == | == College of Four Suits == |