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== Path of Ravenous Warriors == | == Path of Ravenous Warriors == | ||
Some who walk the path of boundless rage gain an eternal and endless hunger. This hunger. fuels them, but to compensate, their appetites grow, consuming foes even on the battlefield. These are the Barbarians who walk the Path of Ravenous Warriors | |||
==== Bottomless Stomach ==== | ==== Bottomless Stomach ==== | ||
At 3rd level, your body is used to a constant hunger. | At 3rd level, your body is used to a constant hunger. For every level of Exhaustion you have, you subtract half that much (rounded down) from any Attack Roll, Ability Check, or Saving Throw you make, rather then subtract that must. Additionally, while raging, you are immune to the effects of exhaustion, and finishing a Long Rest removes two levels of exhaustion. | ||
==== Hunger ==== | ==== Hunger ==== | ||
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*If the creature you hit is Large or smaller, it falls prone and is pushed 10ft in a direction of your choice. | *If the creature you hit is Large or smaller, it falls prone and is pushed 10ft in a direction of your choice. | ||
*You recover Hit Points equal to half the damage your dealt by your attack. | *You recover Hit Points equal to half the damage your dealt by your attack. | ||
*For this attack you ignore the | *For this attack you ignore the target's damage resistances. | ||
*You immediately make two additional attacks, targeting two creatures which you haven't attacked this turn. | *You immediately make two additional attacks, targeting two creatures which you haven't attacked this turn. | ||
==== Breakfast ==== | ==== Breakfast ==== | ||
At 6th level, you’ve learned how to cook meals that give you an edge in battle. If you spend one hour cooking, you may expend a Hit Die to create a meal that can be eaten as an action, removing one level of exhaustion once eaten. Its additional benefits last for six hours, or until you eat another one of these meals | At 6th level, you’ve learned how to cook meals that give you an edge in battle. If you spend one hour cooking, you may expend a Hit Die to create a meal that can be eaten as an action, removing one level of exhaustion once eaten. A meal gives one of the following benefits, chosen when made. Its additional benefits last for six hours, or until you eat another one of these meals. <br> | ||
'''Medicinal.''' Whenever you take Poison damage, you reduce the damage taken by an amount equal to your level | *'''Medicinal.''' Whenever you take Poison damage, you reduce the damage taken by an amount equal to your level. You also have advantage on Saving Throws against the Poison condition<br> | ||
'''Spicy.''' Whenever you take Cold damage, you reduce the damage taken by an amount equal to your level | *'''Spicy.''' Whenever you take Cold damage, you reduce the damage taken by an amount equal to your level. You also have advantage on Saving Throws against the effects of extreme cold.<br> | ||
'''Chilled.''' Whenever you take Fire damage, you reduce the damage taken by an amount equal to your level | *'''Chilled.''' Whenever you take Fire damage, you reduce the damage taken by an amount equal to your level. You also have advantage on Saving Throws against the effects of extreme heat.<br> | ||
'''Filling.''' You gain Temporary Hit Points equal to your level | *'''Filling.''' You gain Temporary Hit Points equal to your level. You also have advantage on Constitution Checks and Saving Throws.<br> | ||
Each time you create a meal this way, you create a number of portions equal to your Wisdom Modifier + your Proficiency Bonus. They spoil after a number of hours equal to your Wisdom Modifier. | Each time you create a meal this way, you create a number of portions equal to your Wisdom Modifier + your Proficiency Bonus. They spoil after a number of hours equal to your Wisdom Modifier. | ||
==== Lunch ==== | ==== Lunch ==== | ||
Starting at 10th level, the pit of hunger in your stomach grants you a terrible power. If you have four or more levels of exhaustion while raging, you gain Consume as a | Starting at 10th level, the pit of hunger in your stomach grants you a terrible power. If you have four or more levels of exhaustion while raging, you gain Consume as a Melee Weapon Attack, dealing 2d12 Piercing Damage. On a hit, the target then makes a Constitution Saving Throw with a DC of 8 + your Constitution Modifier + your Proficiency Bonus, on a failure, the target gains a level of exhaustion, and you lose a level of exhaustion.<br> | ||
If you reduce a creature to 0 Hit Points, your Strength and Constitution scores increase by 2 until the end of your Rage, up to a maximum of 28. | If you reduce a creature to 0 Hit Points, your Strength and Constitution scores increase by 2 until the end of your Rage, up to a maximum of 28. | ||
==== Dinner ==== | ==== Dinner ==== | ||
At 14th level, you can replicate the effects of a 1st level Absorb Elements spell at will, however, you can use it with the following damage types: acid, cold, fire, force, lightning, necrotic, radiant, and thunder. The somatic components for this effect are chewing and swallowing | At 14th level, you can replicate the effects of a 1st level Absorb Elements spell at will, however, you can use it with the following damage types: acid, cold, fire, force, lightning, necrotic, radiant, and thunder. The somatic components for this effect are chewing and swallowing, and you do not need a free hand to use it. | ||
== Path of Storm Heralds == | == Path of Storm Heralds == |