Level 3: Difference between revisions

2,376 bytes added ,  16:26, 2 November 2022
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|+ Impossible Angles (Bard, Sorcerer, Warlock, Wizard)
|+ Impossible Angles (Bard, Sorcerer, Warlock, Wizard)
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| Level: 3 || Casting Time: 1 Action || Evocation
| Level: 3 || Casting Time: 1 Action || Transmutation
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| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
| Range: 60ft || Duration: 1 Minute (Concentration) || Components: V
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You cause a 20ft radius sphere centered on a point you choose within range to distort. The angles and corners of the area subtly twist and contort, creating unnatural and impossible shapes. For the duration, the area becomes difficult terrain.<br>
Any creatures in the area when this spell is cast, or that enter the area must succeed a Wisdom Saving Throw or become disoriented and become Poisoned until it leaves the area.<br>
An affected creature can make a Wisdom Saving Throw at the end of each of its turns, ending the effect on a success.




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|+ Incite Greed (Cleric, Sorcerer, Warlock, Wizard)
|+ Incite Greed (Cleric, Sorcerer, Warlock, Wizard)
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| Level: 3 || Casting Time: 1 Action || Evocation
| Level: 3 || Casting Time: 1 Action || Enchantment
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| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
| Range: 30ft || Duration: 1 Minute (Concentration) || Components: VSM (a gem worth at least 50GP)
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When you cast this spell, you present the gem used as the material component and choose any number of creatures within range that can see you. Each target must succeed on a Wisdom saving throw or be charmed by you until the spell ends, or until you or your companions do anything harmful to it. While charmed in this way, a creature can do nothing but use its movement to approach you in a safe manner. While an affected creature is within 5 feet of you, it cannot move, but simply stares greedily at the gem you present.<br>
At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.




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|+ Instant Audience (Bard)
|+ Instant Audience (Bard)
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| Level: 3 || Casting Time: 1 Action || Evocation
| Level: 3 || Casting Time: 1 Action || Illusion
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| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
| Range: 60ft Still Emanation || Duration: 4 Hours || Components: VSM (four buttons and a live mouse which disappear for the duration of the spell)
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You conjure a semi-real audience. Every minute for the next 10 minutes, 1d4 people will enter the area as if just coming in from the outside naturally, coming in from around corners, through doors, or the like. They appear to be a mix of people appropriate for the circumstance and location.<br>
When appropriate, the group applauds, chats to one another, and eats available snacks. The group can also interact with real creatures in the area, praising, talking to, or shaming the person as appropriate.<br>
The group does not talk about themselves at all as they have no history or true knowledge beyond trivia you yourself might know, nor do they leave the area.<br>
When the spell ends or you dismiss the spell as an Action, the audience leaves in the same ways they entered. The members of the audience do not fight in any manner, each one has a 10 AC and 1 HP, instantly vanishing if harmed in any way.




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|+ Intellect Fortress (Bard, Sorcerer, Warlock, Wizard)
|+ Intellect Fortress (Bard, Sorcerer, Warlock, Wizard)
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| Level: 3 || Casting Time: 1 Action || Evocation
| Level: 3 || Casting Time: 1 Action || Abjuration
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| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
| Range: 30ft || Duration: 1 Hour (Concentration) || Components: V
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For the duration, you or one willing creature you can see within range has resistance to psychic damage, as well as advantage on Intelligence, Wisdom, and Charisma saving throws.<br>
'''At Higher Levels.''' When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. The creatures must be within 30 feet of each other when you target them.




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{| class="wikitable"
{| class="wikitable"
|+ Mass Healing Word (Sorcerer, Wizard)
|+ Mass Healing Word (Sorcerer, Wizard)
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| Level: 3 || Casting Time: 1 Action || Evocation
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| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
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{| class="wikitable"
|+ Mass Shield (Bard, Cleric, Paladin, Wizard)
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| Level: 3 || Casting Time: 1 Action || Evocation
| Level: 3 || Casting Time: 1 Action || Evocation
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| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
| Range: 60ft || Duration: Instant, 1 Minute (Concentration) || Components: VSM ()
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=== S-Z ===
=== S-Z ===