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'''Bear Trap.''' As an action you can set a trap in a space within 5ft of you. When another creature enters that space they must make a Dexterity Saving Throw, taking 2d8 Piercing damage and becomes Restrained for 1 minute or until it is removed by a creature as an action, making a successful Strength (Athletics) Check against your Discipline Save DC. On a success the target takes half damage and is not Restrained. | '''Bear Trap.''' As an action you can set a trap in a space within 5ft of you. When another creature enters that space they must make a Dexterity Saving Throw, taking 2d8 Piercing damage and becomes Restrained for 1 minute or until it is removed by a creature as an action, making a successful Strength (Athletics) Check against your Discipline Save DC. On a success the target takes half damage and is not Restrained. | ||
'''Roving.''' Your speed increases by 10ft. | |||
'''Wild Agility.''' You have learned how to traverse effectively in many situations, you gain a Swimming and a Climbing speed equal to your Walking speed. | '''Wild Agility.''' You have learned how to traverse effectively in many situations, you gain a Swimming and a Climbing speed equal to your Walking speed. |