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| 1st || +2 || Cursed Origin || 0
| 1st || +2 || Cursed Origin || 0
|-
|-
| 2nd || +2 || Cursed Origin Feature || 300
| 2nd || +2 || Spread Curse, Cursed Origin Feature || 300
|-
|-
| 3rd || +2 || FEATURE || 1,000
| 3rd || +2 || Soul Sight || 1,000
|-
|-
| 4th || +2 || Ability Score Improvement || 3,000
| 4th || +2 || Ability Score Improvement || 3,000

Revision as of 23:14, 1 December 2022

Cursed

Hippity Hoppity, you have a curse-topoly

Class Table
Level Proficiency Bonus Features Experience Points
1st +2 Cursed Origin 0
2nd +2 Spread Curse, Cursed Origin Feature 300
3rd +2 Soul Sight 1,000
4th +2 Ability Score Improvement 3,000
5th +3 Cursed Origin Feature 6,000
6th +3 FEATURE 10,000
7th +3 FEATURE 20,000
8th +3 Ability Score Improvement 40,000
9th +4 Cursed Origin Feature 60,000
10th +4 FEATURE 80,000
11th +4 FEATURE 100,000
12th +4 Ability Score Improvement 120,000
13th +5 Cursed Origin Feature 140,000
14th +5 FEATURE 160,000
15th +5 FEATURE 180,000
16th +5 Ability Score Improvement 200,000
17th +6 Cursed Origin Feature 225,000
18th +6 FEATURE 250,000
19th +6 Ability Score Improvement 300,000
20th +6 Cursed Origin Feature 350,000

Class Information

Hit Dice. 1d8 per Cursed Level
1st Level Hitpoints. 8 + your Constitution Modifier
Higher Level Hitpoints. 1d8 (or 5) + your Constitution Modifier per Cursed Level after 1st
Armor Proficiencies. Light Armor
Weapon Proficiencies. Simple Weapons
Tool Proficiencies. None
Saving Throw Proficiencies. Constitution and Charisma.
Skill Proficiencies. Choose two from Acrobatics, Arcana, Athletics, Perception, Religion, Survival
Equipment. ----


Cursed Origin

1st, 2nd, 5th, 9th, 13th, 17th, and 20th Level Cursed Feature
You choose one of the Cursed Origins in the table below that defines your curse and the effects it has on you.

Cursed Origins
Cursed Origin Complexity (1-5) Description
Curse of the Beheld Example Example
Curse of the Hag Example Example
Curse of the Lycanthrope Example Example
Curse of the Undead Example Example
Curse of the Vampire Example Example



Spreading Curse

2nd Level Cursed Feature


Soul Sight

3rd Level Cursed Feature
You can use an Action to peer into a creature's soul to determine its outlook towards your cursed form. When you do so, choose a creature within 30ft of you that you can hear and see. That creature must make a Charisma Saving Throw with a DC of 8 + your Constitution Modifier + your Proficiency Bonus. On a failed Save, you know that creature's alignment, and its disposition towards you, or what its disposition would be if it does not currently know you. On a successful Save, you cannot target that creature with this feature until you finish a Long Rest.
You can use this Action a number of times equal to your Proficiency Bonus, regaining expended uses when you finish a Long Rest.

Ability Score Improvements

4th, 8th, 12th, 16th, and 19th Level Cursed Feature
Your skill and strength expands, choose one of the following:

  • Increase one Ability Score of your choice by 3.
  • Increase one Ability Score of your choice by 2 and one Ability Score of your choice by 1
  • Increases three Ability Scores of your choice by 1.
  • Gain one Feat of your choice.

No Ability Score increases or Feat gained from this feature can increase one of your Ability Scores beyond 20 unless stated otherwise.