(Created page with "Reborn are generally sentient Undead made by a maniac '''Ability Score Improvement.''' Your Constitution Score increases by 2, and your Intelligence Score increases by 1. '''Creature Type.''' Your creature type is Undead. '''Languages.''' You can speak, read, and write Common and one other language of your choice. '''Speed.''' You have a Walking and Flying speed of 30ft, however you can only hover 5ft off the ground. '''Ancestral Legacy.''' You gain two skill profic...")
 
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Reborn are generally sentient Undead made by a maniac
Reborn are generally sentient Undead made by a powerful and/or maniacal necromancer.


'''Ability Score Improvement.''' Your Constitution Score increases by 2, and your Intelligence Score increases by 1.
'''Ability Score Improvement.''' Your Constitution Score increases by 2, and your Intelligence Score increases by 1.

Latest revision as of 19:40, 22 August 2022

Reborn are generally sentient Undead made by a powerful and/or maniacal necromancer.

Ability Score Improvement. Your Constitution Score increases by 2, and your Intelligence Score increases by 1.

Creature Type. Your creature type is Undead.

Languages. You can speak, read, and write Common and one other language of your choice.

Speed. You have a Walking and Flying speed of 30ft, however you can only hover 5ft off the ground.

Ancestral Legacy. You gain two skill proficiencies of your choice.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of pale blue and green.

Deathless Nature. You have escaped death, a fact represented by the following benefits:

  • You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
  • You have advantage on death saving throws.
  • You don’t need to eat, drink, or breathe.
  • You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.

Knowledge from a Past Life. You temporarily remember glimpses of the past, perhaps faded memories from ages ago or a previous life. When you make an ability check that uses a skill, you can roll a d6 immediately after seeing the number on the d20 and add the number on the d6 to the check. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.