Level 2: Difference between revisions

1,793 bytes added ,  12:38, 14 August 2022
no edit summary
No edit summary
Line 158: Line 158:


{| class="wikitable"
{| class="wikitable"
|+ Beast Sense (Bard, Cleric, Paladin)
|+ Bestow Proficiency (Bard, Cleric, Paladin)
|-
|-
| Level: 2 || Casting Time: 1 Action (Ritual) || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment
|-
|-
| Range: Touch || Duration: 8 Hours || Components: V
| Range: Touch || Duration: 8 Hours || Components: V
|}
|}
You touch a willing creature. Choose a skill, tool, weapon, or language proficiency you are proficient with, the target gains proficiency with the chosen proficiency for the duration.
You touch a willing creature. Choose a skill, tool, weapon, or language proficiency you are proficient with, the target gains proficiency with the chosen proficiency for the duration.
{| class="wikitable"
|+ Billowing Skirt (Sorcerer, Wizard)
|-
| Level: 2 || Casting Time: 1 Action (Ritual) || Divination
|-
| Range: Touch || Duration: 8 Hours || Components: V
|}
A skirt, kilt, or gown you are wearing enables you to control your fall through the air as it gloriously billows, catching the air. A creature wearing the enchanted item of clothing's rate of descent slows to 60ft per round until the spell ends. The target can move with a flying speed equal to half their movement speed and can, as part of this movement, make an Acrobatics check with a DC equal to your Spell Save DC. On a success, the target hovers in place until the start fo their next turn. If, during the duration of this spell, the target lands, they take no falling damage and can land on their feet.
{| class="wikitable"
|+ Blood Biography (Warlock, Wizard)
|-
| Level: 2 || Casting Time: 1 Action (Ritual) || Divination
|-
| Range: 10ft || Duration: Instant || Components: VSM (a drop of blood)
|}
You learn the answer to a specific set of questions about a creature so long as you have access to at least one drop of its blood. You can cast this spell on the blood of the living or the dead, but living or undead creatures may make a Wisdom Saving Throw to resist the spell. You can cast the spell on dried or fresh blood. Once you cast the spell you learn the following about the designated creature: the name the creature is most commonly known by, the creatures gender, race, profession, role, a brief outline of the events that cause the creatures blood to be spilt to the best of the creature's knowledge, and when the creatures blood was spilled. These answers appear on any flat surface you designated, such as a wall, a piece of paper, a scroll, etc, and appear in a language you can read.