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| Background: Outlander || Game: Peril of the Fire Druid | | Background: Outlander || Game: Peril of the Fire Druid | ||
|} | |} | ||
== Combat == | |||
{| class="wikitable" | |||
|+ Quick Combat Info | |||
|- | |||
| Armor Class (AC): 17 || Initiative Bonus: +4 | |||
|- | |||
| Max HP: 9 || Speed: 30ft | |||
|} | |||
{| class="wikitable" | |||
|+ Attacks | |||
|- | |||
! Name !! Range !! Attack Roll !! Resources Expended !! Damage !! Notes | |||
|- | |||
| Longbow || Ranged, 150/600ft || 1d20+6 || 1 Arrow || 1d8+4 Piercing Damage || N/A | |||
|- | |||
| Shortsword || Melee || 1d20+6 || N/A || 1d6+4 Piercing Damage || After attacking with a dagger, you can attack again with the shortsword, however you only deal 1d6 Piercing damage. | |||
|} | |||
== Stats == | |||
{| class="wikitable" | |||
|+ Ability Scores | |||
|- | |||
| Strength: +1 (12) || Dexterity: +4 (18) || Constitution: +1 (12) | |||
|- | |||
| Intelligence: +0 (11) || Wisdom: +2 (14) || Charisma: +0 (11) | |||
|} | |||
{| class="wikitable" | |||
|+ Saving Throws | |||
|- | |||
! Ability Score !! Proficiency !! Total Bonus | |||
|- | |||
| Strength (+1) || Yes (+2) || +1 | |||
|- | |||
| Dexterity (+4) || Yes (+2) || +6 | |||
|- | |||
| Constitution (+1) || No || +1 | |||
|- | |||
| Intelligence (0) || No || +0 | |||
|- | |||
| Wisdom (+2) || No || +2 (Advantage) | |||
|- | |||
| Charisma (0) || No || +0 (Advantage) | |||
|} | |||
{| class="wikitable" | |||
|+ Skills | |||
|- | |||
! Skill !! Ability Score !! Proficiency !! Total Bonus | |||
|- | |||
| Acrobatics || Dexterity (+4) || No || +4 | |||
|- | |||
| Animal Handling || Wisdom (+2) || Yes (+2) || +4 | |||
|- | |||
| Arcana || Intelligence (0) || No || +0 | |||
|- | |||
| Athletics || Strength (+1) || Yes (+2) || +3 | |||
|- | |||
| Deception || Charisma (0) || No || +0 | |||
|- | |||
| History || Intelligence (0) || No || +0 | |||
|- | |||
| Insight || Wisdom (+2) || Yes (+2) || +4 | |||
|- | |||
| Intimidation || Charisma (0) || No || +0 | |||
|- | |||
| Investigation || Intelligence (0) || No || +0 | |||
|- | |||
| Medicine || Wisdom (+2) || Yes (+2) || +4 | |||
|- | |||
| Nature || Intelligence (0) || No || +0 | |||
|- | |||
| Perception || Wisdom (+2) || Yes (+2) || +4 | |||
|- | |||
| Performance || Charisma (0) || No || +0 | |||
|- | |||
| Persuasion || Charisma (0) || No || +0 | |||
|- | |||
| Religion || Intelligence (0) || No || +0 | |||
|- | |||
| Sleight of Hand || Dexterity (+4) || No || +4 | |||
|- | |||
| Stealth || Dexterity (+4) || Yes (+2) || +6 | |||
|- | |||
| Survival || Wisdom (+2) || Yes (+2) || +4 | |||
|} | |||
=== Proficiencies === | |||
'''Languages.''' Common, Primal, High-Speech, Elemental | |||
<br> | |||
'''Armor.''' Light Armor, Medium Armor, Shields | |||
<br> | |||
'''Weapons.''' Simple Weapons, Martial Weapons | |||
<br> | |||
'''Tools.''' Banjo | |||
== Ranger Features == | == Ranger Features == |