Leader: Difference between revisions

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'''Leads to:''' [[Leader#Commanding Presence|Commanding Presence]]<br>
'''Leads to:''' [[Leader#Commanding Presence|Commanding Presence]]<br>


GOT ‘EM GOOD!
=== Got 'Em Good! ===
Prerequisite: Biting Remarks talent
'''Prerequisite:''' [[Leader#Biting Remarks|Biting Remarks]]<br>
Activation: ↻
'''Activation:''' Reaction<br>
You patiently wait for your allies to best someone in a battle
''You patiently wait for your allies to best someone in a battle of wits, then you further fluster the unfortunate soul by cleverly pointing out their mistakes.''<br>
of wits, then you further fluster the unfortunate soul by
After an ally succeeds on a test against the Cognitive or Spiritual defense of a target you can influence, you can use this reaction to make a clever jab. The target loses 2 focus, and if they have 0 focus afterward, they also become Disoriented until the start of your next turn.<br>
cleverly pointing out their mistakes.
After an ally succeeds on a test against the Mental or
Spiritual defense of a target you can influence, you can
use this reaction to make a clever jab. The target loses 2
focus, and if they have 0 focus afterward, they also
become Disoriented until the start of your next turn.


MARTYR’S BOON
=== Martyr's Boon ===
Prerequisite: Leadership 3+; Collected talent
'''Prerequisite:''' Leadership 3+; [[Leader#Collected|Collected]]<br>
Activation: ↻
'''Activation:''' Reaction<br>
When your enemies harm you, your inspiring presence
''When your enemies harm you, your inspiring presence sparks indignation in others. In a rush of fervor, they find renewed purpose to keep fighting the good fight.''<br>
sparks indignation in others. In a rush of fervor, they find
Once per scene, after an enemy hits you with an attack, choose a number of allies you can influence up to your ranks in Leadership. These allies gain a Reaction, which they can only use to gain the benefits of the Recover action.<br>
renewed purpose to keep fighting the good fight.
Once per scene, after an enemy hits you with an attack,
choose a number of allies you can influence up to your
ranks in Leadership. These allies gain ↻, which they
can only use to gain the benefits of the Recover action.


WELL DRESSED
=== Well Dressed ===
Prerequisite: [[Leader#Decisive Command (Leader Key)|Decisive Command key talent]]<br>
'''Prerequisite:''' [[Leader#Decisive Command (Leader Key)|Decisive Command key talent]]<br>
Activation: ★
'''Activation:''' Special Activation<br>
You cleverly match your outfits to the occasion, always
''You cleverly match your outfits to the occasion, always making the perfect statement.''
making the perfect statement.
While visibly wearing Presentable armor or fashionable clothing, you gain an advantage on the first Deception, Leadership, or Persuasion test you make during each scene.<br>
While visibly wearing Presentable armor or
Additionally, when you acquire this talent, gain a cultural expertise in Fashion.<br>
fashionable clothing, you gain an advantage on the first
'''Leads to:''' [[Leader#Collected (Bard)|Collected]]<br>
Deception, Leadership, or Persuasion test you make
during each scene.
Additionally, when you acquire this talent, gain a
cultural expertise in Fashion.


== Beacon ==
== Beacon ==