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| Druids get their power from the wise Sardior who values a witty response, magic, and the natural world. Druids are very common in the Wild-Plains, but can be seen decently often in other parts of Drakomere.
| | = Druid = |
| | Archcaster Path with power over the Primal Tones<br> |
| | '''Starting Skill:''' None. If you choose Druid as your starting path, you don’t gain a free rank in a skill. |
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|
| {| class="wikitable"
| | === Druid Attunement (Druid Talent) === |
| |+| Class Table
| | '''Prerequisite:''' None.<br> |
| |-
| | '''Activation:''' Special Activation<br> |
| ! Level !! Proficiency Bonus !! Features !! Experience Points
| | When you gain this talent, your Resonance maximum increases to 2 + the greater of your Presence or Awareness.<br> |
| |-
| | You can now use the Intake Resonance Action.<br> |
| | 1st || +2 || Druidic, Spellcasting || 0
| | You gain the Primal skill on your character sheet, with 1 rank in it. It uses your Awareness attribute.<br> |
| |-
| | Choose one of the [[Resonance#Primal Harmonies|Primal Harmonies]] (Transmutation, Conjuration, or Dynamancy). You gain access to the three Tones contained within that Harmony. You can only use the nascent version of these Tones for now.<br> |
| | 2nd || +2 || Wild Shape, Wild Companion, Druidic Circle || 300
| | Additionally, you gain the Resonant goal "Attune the Primal". After completing this goal, you gain its reward: You unlock the full version of your chosen tones and can choose talents from their talent trees.<br> |
| |-
| |
| | 3rd || +2 || - || 1,000
| |
| |-
| |
| | 4th || +2 || Ability Score Improvement || 3,000
| |
| |-
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| | 5th || +3 || - || 6,000
| |
| |-
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| | 6th || +3 || Druidic Circle Feature || 10,000
| |
| |-
| |
| | 7th || +3 || - || 20,000
| |
| |-
| |
| | 8th || +3 || Ability Score Improvement, Strengthened Wild Shape || 40,000
| |
| |-
| |
| | 9th || +4 || - || 60,000
| |
| |-
| |
| | 10th || +4 || Druidic Circle Feature || 80,000
| |
| |-
| |
| | 11th || +4 || - || 100,000
| |
| |-
| |
| | 12th || +4 || Ability Score Improvement || 120,000
| |
| |-
| |
| | 13th || +5 || - || 140,000
| |
| |-
| |
| | 14th || +5 || Druidic Circle Feature || 160,000
| |
| |-
| |
| | 15th || +5 || - || 180,000
| |
| |-
| |
| | 16th || +5 || Ability Score Improvement || 200,000
| |
| |-
| |
| | 17th || +6 || - || 225,000
| |
| |-
| |
| | 18th || +6 || Beast Spells, Timeless Body || 250,000
| |
| |-
| |
| | 19th || +6 || Ability Score Improvement || 300,000
| |
| |-
| |
| | 20th || +6 || Archdruid || 350,000
| |
| |}
| |
| | |
| '''Class Information.'''
| |
| :'''Hit Dice.''' 1d8 per druid level | |
| :'''1st Level Hitpoints.''' 8 + your Constitution modifier | |
| :'''Higher Level Hitpoints.''' 1d8 (or 5) + your Constitution modifier per druid level after 1st
| |
| :'''Armor Proficiencies.''' Light Armor, Medium Armor, and Shields
| |
| :'''Weapon Proficiencies.''' Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
| |
| :'''Tool Proficiencies.''' One set of Artisan’s Tools
| |
| :'''Saving Throw Proficiencies.''' Intelligence and Wisdom
| |
| :'''Skill Proficiencies.''' Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival
| |
| :'''Equipment.''' A wooden Shield or any Simple Weapon, any Simple Weapon, Leather Armor, an Explorer’s Pack, and a Druidic Focus
| |
| | |
| :'''Spellcasting.''' You gain the ability to cast spells at 1st level
| |
| :'''Spellcasting Ability.''' Wisdom
| |
| :'''Spell Save DC.''' 8 + Your Proficiency Bonus + Your Wisdom Modifier
| |
| :'''Spell Attack Bonus.''' Proficiency Bonus + Your Wisdom Modifier
| |
| :'''Ritual Casting.''' You can cast any prepared spell as a ritual if it has the ritual tag.
| |
| :'''Spellcasting Focus.''' A Druidic Focus
| |
| :'''Spell Learning Method.''' Whenever you finish a long rest, you prepare a number of spells equal to your druid level + your Wisdom modifier from the druid spell list. You can cast these spells using your spell slots until the end of your next long rest.
| |
| | |
| {| class="wikitable"
| |
| |+ Spells known and spell slots per level
| |
| |-
| |
| ! Level !! Cantrips Known !! 1st !! 2nd !! 3rd !! 4th !! 5th !! 6th !! 7th !! 8th !! 9th
| |
| |-
| |
| | 1st || 2 || 2 || - || - || - || - || - || - || - || -
| |
| |-
| |
| | 2nd || 2 || 3 || - || - || - || - || - || - || - || -
| |
| |-
| |
| | 3rd || 2 || 4 || 2 || - || - || - || - || - || - || -
| |
| |-
| |
| | 4th || 3 || 4 || 3 || - || - || - || - || - || - || -
| |
| |-
| |
| | 5th || 3 || 4 || 3 || 2 || - || - || - || - || - || -
| |
| |-
| |
| | 6th || 3 || 4 || 3 || 3 || - || - || - || - || - || -
| |
| |-
| |
| | 7th || 3 || 4 || 3 || 3 || 1 || - || - || - || - || -
| |
| |-
| |
| | 8th || 3 || 4 || 3 || 3 || 2 || - || - || - || - || -
| |
| |-
| |
| | 9th || 3 || 4 || 3 || 3 || 3 || 1 || - || - || - || -
| |
| |-
| |
| | 10th || 4 || 4 || 3 || 3 || 3 || 2 || - || - || - || -
| |
| |-
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| | 11th || 4 || 4 || 3 || 3 || 3 || 2 || 1 || - || - || -
| |
| |-
| |
| | 12th || 4 || 4 || 3 || 3 || 3 || 2 || 1 || - || - || -
| |
| |-
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| | 13th || 4 || 4 || 3 || 3 || 3 || 2 || 1 || 1 || - || -
| |
| |-
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| | 14th || 4 || 4 || 3 || 3 || 3 || 2 || 1 || 1 || - || -
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| |-
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| | 15th || 4 || 4 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || -
| |
| |-
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| | 16th || 4 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || -
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| |-
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| | 17th || 4 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || 1
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| |-
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| | 18th || 4 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || 1
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| |-
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| | 19th || 4 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || 1
| |
| |-
| |
| | 20th || 4 || 3 || 3 || 3 || 2 || 1 || 1 || 1 || 1 || 1
| |
| |}
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