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| = Warden = | | = Warden = |
| Fluffy Fluff Text
| | Subcaster Path with power over the Dynamancy Tones<br> |
| | '''Starting Skill:''' Primal. If you choose Warden as your starting path, gain a free skill rank in Primal (in addition to the rank gained from Warden Attunement). |
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| {| class="wikitable"
| | === Warden Attunement (Warden Talent) === |
| |+| Class Table
| | '''Prerequisite:''' None.<br> |
| |-
| | '''Activation:''' Special Activation<br> |
| ! Level !! Proficiency Bonus !! Features !! Experience Points
| | When you gain this talent, your Resonance maximum increases to 2 + the greater of your Presence or Awareness.<br> |
| |-
| | You can now use the Intake Resonance Action.<br> |
| | 1st || +2 || Subclass, Fluff Ability || 0
| | You gain the Primal skill on your character sheet, with 1 rank in it. It uses your Awareness attribute.<br> |
| |-
| | Choose two of the [[Resonance#Dynamancy Tones|Dynamancy Tones]] (Graviturgy, Electromagneturgy, or Radiurgy). You can only use the nascent version of your chosen Tones for now.<br> |
| | 2nd || +2 || [[Warden#Spellcasting|Spellcasting]], Talents, Talent Resource || 300
| | While you have at least 1 Resonance, [ABILITY].<br> |
| |-
| | Additionally, you gain the Resonant goal "Attune Dynamancy". After completing this goal, you gain its reward: You unlock the full version of your chosen tones and can choose talents from their talent trees.<br> |
| | 3rd || +2 || Subclass Feature || 1,000
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| |-
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| | 4th || +2 || [[Warden#Ability Score Improvements|Ability Score Improvement]] || 3,000
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| |-
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| | 5th || +3 || Powerful Flavorful Feature (on par with Extra Attack) || 6,000
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| |-
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| | 6th || +3 || Buff to Talents? Like they can choose one talent to "ascend" or smt || 10,000
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| |-
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| | 7th || +3 || Subclass Feature|| 20,000
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| |-
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| | 8th || +3 || [[Warden#Ability Score Improvements|Ability Score Improvement]] || 40,000
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| |-
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| | 9th || +4 || -(lvl3spells) || 60,000
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| |-
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| | 10th || +4 || Subclass Feature || 80,000
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| |-
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| | 11th || +4 || Improvement to Talent Resource || 100,000
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| |-
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| | 12th || +4 || [[Warden#Ability Score Improvements|Ability Score Improvement]] || 120,000
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| |-
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| | 13th || +5 || -(lvl4spells) || 140,000
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| |-
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| | 14th || +5 || Base Class || 160,000
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| |-
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| | 15th || +5 || Subclass Feature || 180,000
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| |-
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| | 16th || +5 || [[Warden#Ability Score Improvements|Ability Score Improvement]] || 200,000
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| |-
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| | 17th || +6 || -(lvl5spells) || 225,000
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| |-
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| | 18th || +6 || Base Class || 250,000
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| |-
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| | 19th || +6 || [[Warden#Ability Score Improvements|Ability Score Improvement]] || 300,000
| |
| |-
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| | 20th || +6 || Capstone - Permanent Talents? || 350,000
| |
| |}
| |
| | |
| === Class Information ===
| |
| '''Hit Dice.''' 1d10 per Warden Level<br> | |
| '''1st Level Hitpoints.''' 10 + your Constitution Modifier<br> | |
| '''Higher Level Hitpoints.''' 1d10 (increase to 6) + your Constitution modifier per Warden level after 1st<br>
| |
| '''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]], [[Armor and Weapons#Medium Armor|Medium Armor]], [[Armor and Weapons#Heavy Armor|Heavy Armor]], and [[Armor and Weapons#Shields|Shields]]<br>
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| '''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]] and [[Armor and Weapons#Martial Weapons|Martial Weapons]]<br>
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| '''Tool Proficiencies.''' None<br>
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| '''Saving Throw Proficiencies.''' Wisdom and Charisma<br>
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| '''Skill Proficiencies.''' Choose two from Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion<br>
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| '''Equipment.''' A [[Armor and Weapons#Simple Weapons|Simple]] or [[Armor and Weapons#Martial Weapons|Martial Weapon]], a [[Armor and Weapons#Shields|Round Shield]] or a [[Armor and Weapons#Simple Weapons|Weapons]] or [[Armor and Weapons#Martial Weapons|Martial Weapon]], five [[Armor and Weapons#Simple Melee Weapons|Javelins]] or a [[Armor and Weapons#Simple Weapons|Simple Weapon]], an [[Equipment Packs|Equipment Pack]], [[Armor and Weapons#Heavy Armor|Chain Mail]], and a [[Armor and Weapons#Spellcasting Focuses|Holy Symbol]]
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| <br><br>
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| | |
| ==== Key Mechanical Feature ====
| |
| ''1st Level Warden Feature''<br>
| |
| I like the idea of this is a feature that gives them a resource spent by their subclasses and maybe main class, similar to Bard, Druid, and Monks.
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| | |
| ==== Subclass ====
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| ''1st, and more Level Warden Feature''<br>
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| You choose one of the XXXX in the table below that fluffy. | |
| {| class="wikitable"
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| |+ Subclass
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| |-
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| ! Subclass !! Complexity (1-5) !! Description
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| |-
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| | Tsunami || 1 || Fluff
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| |-
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| | Blizzard || 1 || Fluff
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| |-
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| | Hurricane || 1 || Fluff
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| |}
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| <br>
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| | |
| ==== Spellcasting ====
| |
| ''2nd Level Warden Feature''<br>
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| '''Spellcasting Ability.''' Wisdom<br>
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| '''Spell Save DC.''' 8 + your Wisdom Modifier + your Proficiency Bonus<br>
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| '''Spell Attack Bonus.''' Your Wisdom Modifier + your Proficiency Bonus<br>
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| '''Spellcasting Focus.''' A XXXXX<br>
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| '''Spell Learning Method.''' Prepared, Learned, Something Else? Vancian???
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| {| class="wikitable"
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| |+ [[Warden Spells|Warden Spell List]]
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| |-
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| ! Level !! 1st !! 2nd !! 3rd !! 4th !! 5th
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| |-
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| | 2nd || 2 || - || - || - || -
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| |-
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| | 3rd || 3 || - || - || - || -
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| |-
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| | 4th || 3 || - || - || - || -
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| |-
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| | 5th || 4 || 2 || - || - || -
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| |-
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| | 6th || 4 || 2 || - || - || -
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| |-
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| | 7th || 4 || 3 || - || - || -
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| |-
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| | 8th || 4 || 3 || - || - || -
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| |-
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| | 9th || 4 || 3 || 2 || - || -
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| |-
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| | 10th || 4 || 3 || 2 || - || -
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| |-
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| | 11th || 4 || 3 || 3 || - || -
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| |-
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| | 12th || 4 || 3 || 3 || - || -
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| |-
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| | 13th || 4 || 3 || 3 || 1 || -
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| |-
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| | 14th || 4 || 3 || 3 || 1 || -
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| |-
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| | 15th || 4 || 3 || 3 || 2 || -
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| |-
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| | 16th || 4 || 3 || 3 || 2 || -
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| |-
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| | 17th || 4 || 3 || 3 || 3 || 1
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| |-
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| | 18th || 4 || 3 || 3 || 3 || 1
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| |-
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| | 19th || 4 || 3 || 3 || 3 || 2
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| |-
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| | 20th || 4 || 3 || 3 || 3 || 2
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| |}
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| <br>
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| ==== Ability Score Improvements ====
| |
| ''4th, 8th, 12th, 16th, and 19th Level Warden Feature''<br>
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| Your skill and strength expands, choose one of the following:
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| *Increase one Ability Score of your choice by 3.
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| *Increase one Ability Score of your choice by 2 and one Ability Score of your choice by 1
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| *Increases three Ability Scores of your choice by 1.
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| *Gain one [[Feats|Feat]] of your choice.
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| No Ability Score increases or Feat gained from this feature can increase one of your Ability Scores beyond 20 unless stated otherwise.
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| <br><br>
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