(Created page with "= Paladin = Fluffy Fluff Text {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || SUBCLASS || 0 |- | 2nd || +2 || Spellcasting || 300 |- | 3rd || +2 || LEVEL3 || 1,000 |- | 4th || +2 || Ability Score Improvement || 3,000 |- | 5th || +3 || EXTRAATTACK?(lvl2spells) || 6,000 |- | 6th || +3 || LEVEL6 || 10,000 |- | 7th || +3 || LEVEL7 || 20,000 |...")
 
 
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= Paladin =
= Warden =
Fluffy Fluff Text
Subcaster Path with power over the Dynamancy Tones<br>
'''Starting Skill:''' Primal. If you choose Warden as your starting path, gain a free skill rank in Primal (in addition to the rank gained from Warden Attunement).


{| class="wikitable"
=== Warden Attunement (Warden Talent) ===
|+| Class Table
'''Prerequisite:''' None.<br>
|-
'''Activation:''' Special Activation<br>
! Level !! Proficiency Bonus !! Features !! Experience Points
When you gain this talent, your Resonance maximum increases to 2 + the greater of your Presence or Awareness.<br>
|-
You can now use the Intake Resonance Action.<br>
| 1st || +2 || SUBCLASS || 0
You gain the Primal skill on your character sheet, with 1 rank in it. It uses your Awareness attribute.<br>
|-
Choose two of the [[Resonance#Dynamancy Tones|Dynamancy Tones]] (Graviturgy, Electromagneturgy, or Radiurgy). You can only use the nascent version of your chosen Tones for now.<br>
| 2nd || +2 || [[Warden#Spellcasting|Spellcasting]] || 300
While you have at least 1 Resonance, [ABILITY].<br>
|-
Additionally, you gain the Resonant goal "Attune Dynamancy". After completing this goal, you gain its reward: You unlock the full version of your chosen tones and can choose talents from their talent trees.<br>
| 3rd || +2 || LEVEL3 || 1,000
|-
| 4th || +2 || [[Warden#Ability Score Improvements|Ability Score Improvement]] || 3,000
|-
| 5th || +3 || EXTRAATTACK?(lvl2spells) || 6,000
|-
| 6th || +3 || LEVEL6 || 10,000
|-
| 7th || +3 || LEVEL7 || 20,000
|-
| 8th || +3 || [[Paladin#Ability Score Improvements|Ability Score Improvement]] || 40,000
|-
| 9th || +4 || -(lvl3spells) || 60,000
|-
| 10th || +4 || LEVEL10 || 80,000
|-
| 11th || +4 || LEVEL11 || 100,000
|-
| 12th || +4 || [[Paladin#Ability Score Improvements|Ability Score Improvement]] || 120,000
|-
| 13th || +5 || -(lvl4spells) || 140,000
|-
| 14th || +5 || LEVEL14 || 160,000
|-
| 15th || +5 || LEVEL15 || 180,000
|-
| 16th || +5 || [[Paladin#Ability Score Improvements|Ability Score Improvement]] || 200,000
|-
| 17th || +6 || -(lvl5spells) || 225,000
|-
| 18th || +6 || LEVEL18 || 250,000
|-
| 19th || +6 || [[Paladin#Ability Score Improvements|Ability Score Improvement]] || 300,000
|-
| 20th || +6 || CAPSTONEFEATURE || 350,000
|}

Latest revision as of 12:04, 24 September 2026

Warden

Subcaster Path with power over the Dynamancy Tones
Starting Skill: Primal. If you choose Warden as your starting path, gain a free skill rank in Primal (in addition to the rank gained from Warden Attunement).

Warden Attunement (Warden Talent)

Prerequisite: None.
Activation: Special Activation
When you gain this talent, your Resonance maximum increases to 2 + the greater of your Presence or Awareness.
You can now use the Intake Resonance Action.
You gain the Primal skill on your character sheet, with 1 rank in it. It uses your Awareness attribute.
Choose two of the Dynamancy Tones (Graviturgy, Electromagneturgy, or Radiurgy). You can only use the nascent version of your chosen Tones for now.
While you have at least 1 Resonance, [ABILITY].
Additionally, you gain the Resonant goal "Attune Dynamancy". After completing this goal, you gain its reward: You unlock the full version of your chosen tones and can choose talents from their talent trees.