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To a creature immune to this effect, the winds are a fragrant, gentle breeze, and the area of spike growth is harmless.<br> | To a creature immune to this effect, the winds are a fragrant, gentle breeze, and the area of spike growth is harmless.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 7th Level or higher, you can choose one more Additional Spell Effect for each Slot Level above 6th. | '''At Higher Levels.''' When you cast this Spell using a Spell Slot of 7th Level or higher, you can choose one more Additional Spell Effect for each Slot Level above 6th. | ||
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The Spell ends early if you have no more spheres remaining.<br> | The Spell ends early if you have no more spheres remaining.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 7th Level or higher, you create one more sphere for each Slot Level above 6th. | '''At Higher Levels.''' When you cast this Spell using a Spell Slot of 7th Level or higher, you create one more sphere for each Slot Level above 6th. | ||
=== Eybite === | |||
{| class="wikitable" | |||
|+ | |||
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| Level: 6 || Casting Time: 1 Action || Necromancy || Bard, Sorcerer, Warlock, Wizard | |||
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| Range: Self || Duration: 1 Minute (Concentration) || Components: VS || Arcane | |||
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For the Spell's Duration, your eyes become an inky void imbued with dread power. One Creature of your choice within 60ft of you that you can see must succeed on a Wisdom Saving Throw or be affected by one of the following effects of your choice for the Duration. On each of your Turns until the Spell ends, you can use your Action to target another creature but can't target a Creature again if it has succeeded on a Saving Throw against this casting of Eyebite.<br> | |||
'''Asleep.''' The target falls Unconscious. It wakes up if it takes any Damage or if another Creature uses its Action to shake the sleeper awake.<br> | |||
'''Panicked.''' The target is Frightened of you. On each of its turns, the Frightened creature must take the Dash Action and move away from you by the safest and shortest available route, unless there is nowhere to move. If the target moves to a place at least 60ft away from you where it can no longer see you, this effect ends.<br> | |||
'''Sickened.''' The target is Poisoned. At the end of each of its turns, it can make another Wisdom saving throw. If it succeeds, the effect ends.<br> | |||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 7th Level or higher, you can target one additional Creature for each Slot Level above 6th. | |||