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==== Almighty Archmage ==== | |||
''1 Destiny Point''<br> | |||
''Magic power flows through you.''<br> | |||
'''Gaining Fate:''' Whenever your party first gains a Magic Item (through a manner other than spending Fate), or you gain a Spell for the first time, you gain 1 Fate.<br> | |||
'''Spending Fate:''' You can spend 1 Fate to cast any Spell another Hero of your Level could.<br> | |||
'''Table-Talk.''' There are a lot of Spells in the game, it could make sense to choose a few signature Spells for your Hero to not be overwhelmed with choice every time you use this Destiny's '''Spending Fate''' feature. | |||
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==== Vengeful Vindicator ==== | |||
''1 Destiny Point''<br> | |||
''If you are crossed, you will fight back, and you aim to end betrayal in the world, by any means necessary.''<br> | |||
'''Gaining Fate:''' When you claim retribution and claim justice against someone who has wronged you, you gain 1 Fate. | |||
'''Spending Fate:''' When you gain a Wound or Fear, you can spend 1 Fate to cause the Creature that dealt it to you to gain a Wound or Fear respectively. | |||
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==== Legendary | ==== Legendary Collector ==== | ||
''1 Destiny Point''<br> | ''1 Destiny Point''<br> | ||
''You've always had a profundity for picking up random yet useful knick-knacks, and you are destined to have a vast treasure vault one day.''<br> | ''You've always had a profundity for picking up random yet useful knick-knacks, and you are destined to have a vast treasure vault one day.''<br> | ||
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[Ideas: | ==== Relentless Regicide ==== | ||
''1 Destiny Point''<br> | |||
''You will eventually kill a king, queen, regent, or ruler.''<br> | |||
'''Gaining Fate:''' XXXXXX<br> | |||
'''Spending Fate:''' XXXXXX | |||
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==== Seabound Scoundrel ==== | |||
''1 Destiny Point''<br> | |||
''"I'll never stoop to your level." - Croc Ashstrike'' | |||
'''Gaining Fate:''' When you acquire your first of a kind of Nautical Item, you gain 1 Fate. | |||
'''Spending Fate:''' You can spend 2 Fate to gain a Treasure Item. | |||
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[Ideas: Intrepid Explorer, Draconic Heritage/Heir, Famous Performer, Famed Scholar, Force of Darkness, Master of Whispers, Hand of Vengeance, Paragon of Light, Warlord, Hand of Fate, Heir to the Throne, Glorious Hero, Cunning Villain, Wise Master] | |||
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=== Panache Flourishes === | |||
Here are the Panache Flourishes you can choose from. | |||
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=== | ==== Bladebound Flourish ==== | ||
''Swashbuckler Flourish.''<br> | |||
''Your parries and dodges lead into more advantageous strikes.''<br> | |||
'''Earning Panache:''' When you take no Damage from an Attack, you gain 2 Panache.<br> | |||
'''Spending Panache:''' When you deal Damage with an Attack, you can spend Panache up to your Resolve, dealing additional Damage equal to the Panache spent. | |||
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==== Bounding Flourish ==== | |||
''Swashbuckler Flourish.''<br> | |||
''You know how to manipulate yourself and your words to get into better positions, both physical and mental, to strike.''<br> | |||
'''Earning Panache:''' You can spend 2 Actions to roll a d10, gaining Movement equal to the result up to your Agility, also you gain Panache equal to the excess. | |||
'''Spending Panache:''' When a Foe moves adjacent to you, you can spend 1 Reaction and Panache up to your Resolve, moving that many Spaces immediately. | |||
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==== Expediant Flourish ==== | |||
''Swashbuckler Flourish.''<br> | |||
''You learn to use your alacrity and instincts interchangably.''<br> | |||
'''Earning Panache:''' You can spend a number of Initiative Points up to your Spirit, gaining a number of Panache equal to the number spent.<br> | |||
'''Spending Panache:''' You can spend a number of Panache up to your Spirit, gaining a number of Initiative Points equal to the number spent. | |||
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= Traveler = | = Traveler = | ||
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==== Ever Aware ==== | ==== Ever Aware ==== | ||
''2nd Level Traveler Feature''<br> | ''2nd Level Traveler Feature''<br> | ||
When you make a Perception Check to | When you make a Perception Check to find potential threats, make the Check twice and use the higher result. | ||
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