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==== Nature's Vengeance ==== | ==== Nature's Vengeance ==== | ||
''1st Level Warden Feature''<br> | ''1st Level Warden Feature''<br> | ||
''You can use the wrath of the wilds to harm those who harm you.'' When you suffer a Wound, you can spend 1 Reaction to lash out with nature's magic | ''You can use the wrath of the wilds to harm those who harm you.'' When you suffer a Wound, you can spend 1 Reaction to lash out with nature's magic against the Creature that dealt the Wound to you | ||
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==== Nature's Shield ==== | ==== Nature's Shield ==== | ||
''1st Level Warden Feature''<br> | ''1st Level Warden Feature''<br> | ||
''The power of the wilds will protect you from harm.'' When you make a Defense Roll, you can spend 1 Reaction | ''The power of the wilds will protect you from harm.'' When you make a Defense Roll, you can spend 1 Reaction to cause primal magic to protect you, increasing your Defense Die by 1 Step for this Roll. | ||
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The way Monsters would work, is that they have a certain amount of HP, but unless they are a specail Nemesis Monster or a Boss Monster, they do not gain a Wound, but rather die. Some Monsters have certain HP thresholds where they gain a Wound however. Most Monsters have 3 Actions unless stated otherwise. Very few of a Monsters abilities or properties correspond directly to its Stats, for example, most Monsters don't gain free movement at the start of their turn, and if they do, its described in a Feature that Monster has instead of being equal to its Speed. | The way Monsters would work, is that they have a certain amount of HP, but unless they are a specail Nemesis Monster or a Boss Monster, they do not gain a Wound, but rather die. Some Monsters have certain HP thresholds where they gain a Wound however. Most Monsters have 3 Actions unless stated otherwise. Very few of a Monsters abilities or properties correspond directly to its Stats, for example, most Monsters don't gain free movement at the start of their turn, and if they do, its described in a Feature that Monster has instead of being equal to its Speed. | ||
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=== Black Bear === | |||
''Traits. -Beast. -Large. -Carnivore.'' | |||
*HP: 13 | |||
*DD: d6 | |||
*Might: 3 | |||
*Agility: 2 | |||
*Speed: 1 | |||
*Lore: -2 | |||
*Wit: 1 | |||
*Spirit: -1 | |||
'''Attacks''' | |||
''Claws. -Slashing.'' Melee. 1d6, Uses Might. Targets Wit or Might (target's choice). | |||
''Bite. -Piercing.'' Melee. 1d8, Uses Agility. Targets Agility or Speed (target's choice). | |||
'''Tactics''' The Bear will charge at the weakest looking or loneliest Foe, rushes at them, and then goes all out on Attacks. |