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''4th Level Fighter Feature''<br> | ''4th Level Fighter Feature''<br> | ||
''You have honed your muscle memory and practiced to react in the blink of an eye.'' Once per turn, you can Swap Items as a Free Action. | ''You have honed your muscle memory and practiced to react in the blink of an eye.'' Once per turn, you can Swap Items as a Free Action. | ||
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==== Push On ==== | |||
''5th Level Fighter Feature''<br> | |||
At the start of your Turn, you can spend 1 Energy to gain 1 additional Action on that turn. You can do this only once per Turn. | |||
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==== Feature ==== | |||
''6th Level Fighter Feature''<br> | |||
Feature | |||
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==== Sweeping Strikes ==== | |||
''7th Level Fighter Feature''<br> | |||
After an Attack resolves in which you Wounded a Foe, you can make an Attack targeting a Foe within 1 Meter of the Wounded creature as a Free Action. This Attack uses the information of the Attack you used to Wound the original target, except that it uses 1d4 for its Attack Roll. | |||
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==== Brace ==== | ==== Brace ==== | ||
When you make a Defense Roll, you can use a Reaction and spend 1 Energy to increase your Defense Die by 1 Step. | When you make a Defense Roll, you can use a Reaction and spend 1 Energy to increase your Defense Die by 1 Step. | ||
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==== Disarm ==== | |||
When you Wound a Foe with an Attack, you can spend 1 Energy to force it to drop one of the Items its holding. | |||
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