Rogue: Difference between revisions

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== Rogue ==
= Rogue =
Signaling for her companions to wait, a halfling creeps forward through the dungeon hall. She presses an ear to the door, then pulls out a set of tools and picks the lock in the blink of an eye. Then she disappears into the shadows as her fighter friend moves forward to kick the door open.<br>
Signaling for her companions to wait, a halfling creeps forward through the dungeon hall. She presses an ear to the door, then pulls out a set of tools and picks the lock in the blink of an eye. Then she disappears into the shadows as her fighter friend moves forward to kick the door open.<br>
A Locathah lurks in the shadows of an alley while his accomplice prepares for her part in the ambush. When their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound.<br>
A Locathah lurks in the shadows of an alley while his accomplice prepares for her part in the ambush. When their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound.<br>
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! Feature !! Level !! Quick Explanation
! Feature !! Level !! Quick Explanation
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| [[Rogue#Enforcer|Enforcer || 3rd || You get better Unarmed Strikes, can use Unarmed Strikes as a Bonus Action, get Proficiency with Intimidation, and can use Constitution for your AC
| [[Rogue#Enforcer|Enforcer]] || 3rd || You get better Unarmed Strikes, can use Unarmed Strikes as a Bonus Action, get Proficiency with Intimidation, and can use Constitution for your AC
|-
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| [[Rogue#One-Two Punch|One-Two Punch || 3rd || When you hit a creature a second time you can use your Sneak Attack
| [[Rogue#One-Two Punch|One-Two Punch]] || 3rd || When you hit a creature a second time you can use your Sneak Attack
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|-
| [[Rogue#Imposing Glare|Imposing Glare || 9th || You can [[Conditions#Frightened|Frighten]] creatures and cannot be [[Conditions#Frightened|Frightened]]
| [[Rogue#Imposing Glare|Imposing Glare]] || 9th || You can [[Conditions#Frightened|Frighten]] creatures and cannot be [[Conditions#Frightened|Frightened]]
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|-
| [[Rogue#Dodge and Counter|Dodge and Counter || 13th || When a creature misses you, you can knock it [[Condition#Prone|Prone]] and reduce its Speed, or Grapple it
| [[Rogue#Dodge and Counter|Dodge and Counter]] || 13th || When a creature misses you, you can knock it [[Conditions#Prone|Prone]] and reduce its Speed, or Grapple it
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|-
| [[Rogue#Ruthless Strike|Ruthless Strike || 17th || You can use Sneak Attack more than once with One-Two Punch
| [[Rogue#Ruthless Strike|Ruthless Strike]] || 17th || You can use Sneak Attack more than once with One-Two Punch
|}
|}
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''13th Level Brawler Feature''<br>
''13th Level Brawler Feature''<br>
You can redirect the force of your enemies' blows against them. As a Reaction when a creature that is one size larger than you or smaller misses you with a Melee Attack, you can force that creature to make a Dexterity Saving Throw with a DC of 8 + your Strength Modifier + your Proficiency Bonus. On a failed Save, choose one of the following:
You can redirect the force of your enemies' blows against them. As a Reaction when a creature that is one size larger than you or smaller misses you with a Melee Attack, you can force that creature to make a Dexterity Saving Throw with a DC of 8 + your Strength Modifier + your Proficiency Bonus. On a failed Save, choose one of the following:
*The creature is knocked [[Condition#Prone|Prone]] and its Speed reduced to 0 until the end of your next turn
*The creature is knocked [[Conditions#Prone|Prone]] and its Speed reduced to 0 until the end of your next turn
*The creature is [[Conditions#Grappled|Grappled]] by you.
*The creature is [[Conditions#Grappled|Grappled]] by you.
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