4,244
edits
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
= Rogue = | |||
Signaling for her companions to wait, a halfling creeps forward through the dungeon hall. She presses an ear to the door, then pulls out a set of tools and picks the lock in the blink of an eye. Then she disappears into the shadows as her fighter friend moves forward to kick the door open.<br> | Signaling for her companions to wait, a halfling creeps forward through the dungeon hall. She presses an ear to the door, then pulls out a set of tools and picks the lock in the blink of an eye. Then she disappears into the shadows as her fighter friend moves forward to kick the door open.<br> | ||
A Locathah lurks in the shadows of an alley while his accomplice prepares for her part in the ambush. When their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound.<br> | A Locathah lurks in the shadows of an alley while his accomplice prepares for her part in the ambush. When their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound.<br> | ||
Line 58: | Line 58: | ||
'''Hit Dice.''' 1d8 per Rogue Level<br> | '''Hit Dice.''' 1d8 per Rogue Level<br> | ||
'''1st Level Hitpoints.''' 8+ your Constitution Modifier<br> | '''1st Level Hitpoints.''' 8+ your Constitution Modifier<br> | ||
'''Higher Level Hitpoints.''' 1d8 ( | '''Higher Level Hitpoints.''' 1d8 (increase to 5) + your Constitution Modifier per Rogue Level after 1st<br> | ||
'''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]]<br> | '''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]]<br> | ||
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]], [[Armor and Weapons#Martial Ranged Weapons|Hand Crossbows]], [[Armor and Weapons#Martial Ranged Weapons|Longbows]], [[Armor and Weapons#Martial Melee Weapons|Longswords]], [[Armor and Weapons#Martial Melee Weapons|Rapiers]], [[Armor and Weapons#Martial Melee Weapons|Sabers]]<br> | '''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]], [[Armor and Weapons#Martial Ranged Weapons|Hand Crossbows]], [[Armor and Weapons#Martial Ranged Weapons|Longbows]], [[Armor and Weapons#Martial Melee Weapons|Longswords]], [[Armor and Weapons#Martial Melee Weapons|Rapiers]], [[Armor and Weapons#Martial Melee Weapons|Sabers]]<br> | ||
Line 191: | Line 191: | ||
==== Evasion ==== | ==== Evasion ==== | ||
''7th Level Rogue Feature''<br> | ''7th Level Rogue Feature''<br> | ||
You can nimbly dodge out of the way of certain area effects. When an effect would force you to make a Dexterity Saving | You can nimbly dodge out of the way of certain area effects. When an effect would force you to make a Dexterity Saving Throw that would have you take Damage on a failed Save or half as much Damage on a successful Save, you instead take no Damage if you succeed on the Saving Throw, and only half Damage if you fail.<br> | ||
Additionally, if you take no Damage due to a successful Save and the effect has an area, you can move out of that area without expending movement or provoking Opportunity Attacks. | Additionally, if you take no Damage due to a successful Save and the effect has an area, you can move out of that area without expending movement or provoking Opportunity Attacks. | ||
<br><br> | <br><br> | ||
Line 396: | Line 396: | ||
! Feature !! Level !! Quick Explanation | ! Feature !! Level !! Quick Explanation | ||
|- | |- | ||
| [[Rogue#Enforcer|Enforcer || 3rd || You get better Unarmed Strikes, can use Unarmed Strikes as a Bonus Action, get Proficiency with Intimidation, and can use Constitution for your AC | | [[Rogue#Enforcer|Enforcer]] || 3rd || You get better Unarmed Strikes, can use Unarmed Strikes as a Bonus Action, get Proficiency with Intimidation, and can use Constitution for your AC | ||
|- | |- | ||
| [[Rogue#One-Two Punch|One-Two Punch || 3rd || When you hit a creature a second time you can use your Sneak Attack | | [[Rogue#One-Two Punch|One-Two Punch]] || 3rd || When you hit a creature a second time you can use your Sneak Attack | ||
|- | |- | ||
| [[Rogue#Imposing Glare|Imposing Glare || 9th || You can [[Conditions#Frightened|Frighten]] creatures and cannot be [[Conditions#Frightened|Frightened]] | | [[Rogue#Imposing Glare|Imposing Glare]] || 9th || You can [[Conditions#Frightened|Frighten]] creatures and cannot be [[Conditions#Frightened|Frightened]] | ||
|- | |- | ||
| [[Rogue#Dodge and Counter|Dodge and Counter || 13th || When a creature misses you, you can knock it [[ | | [[Rogue#Dodge and Counter|Dodge and Counter]] || 13th || When a creature misses you, you can knock it [[Conditions#Prone|Prone]] and reduce its Speed, or Grapple it | ||
|- | |- | ||
| [[Rogue#Ruthless Strike|Ruthless Strike || 17th || You can use Sneak Attack more than once with One-Two Punch | | [[Rogue#Ruthless Strike|Ruthless Strike]] || 17th || You can use Sneak Attack more than once with One-Two Punch | ||
|} | |} | ||
<br><br> | <br><br> | ||
Line 432: | Line 432: | ||
''13th Level Brawler Feature''<br> | ''13th Level Brawler Feature''<br> | ||
You can redirect the force of your enemies' blows against them. As a Reaction when a creature that is one size larger than you or smaller misses you with a Melee Attack, you can force that creature to make a Dexterity Saving Throw with a DC of 8 + your Strength Modifier + your Proficiency Bonus. On a failed Save, choose one of the following: | You can redirect the force of your enemies' blows against them. As a Reaction when a creature that is one size larger than you or smaller misses you with a Melee Attack, you can force that creature to make a Dexterity Saving Throw with a DC of 8 + your Strength Modifier + your Proficiency Bonus. On a failed Save, choose one of the following: | ||
*The creature is knocked [[ | *The creature is knocked [[Conditions#Prone|Prone]] and its Speed reduced to 0 until the end of your next turn | ||
*The creature is [[Conditions#Grappled|Grappled]] by you. | *The creature is [[Conditions#Grappled|Grappled]] by you. | ||
<br><br> | <br><br> |