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| Level: 2 || Casting Time: 1 Action || Necromancy || Bard, Cleric, Maledictor, Shaman, Sorcerer, Wizard | | Level: 2 || Casting Time: 1 Action || Necromancy || Bard, Cleric, Maledictor, Shaman, Sorcerer, Wizard | ||
|- | |- | ||
| Range: 30ft | | Range: 30ft || Duration: 1 Minute || Components: V || Arcane | ||
|} | |} | ||
You can [[Conditions#Blinded|Blind]] or [[Conditions#Deafened|Deafen]] a foe. Choose one creature that you can see within Range, it makes a Constitution Saving Throw. On a failed Save, the target is [[Conditions#Blinded|Blinded]] or [[Conditions#Deafened|Deafened]] (your choice) for the Duration. While [[Conditions#Blinded|Blinded]] or [[Conditions#Deafened|Deafened]] in this way, a creature repeats the Saving Throw at the end of each of its turns, ending the effect on itself on a successful Save.<br> | You can [[Conditions#Blinded|Blind]] or [[Conditions#Deafened|Deafen]] a foe. Choose one creature that you can see within Range, it makes a Constitution Saving Throw. On a failed Save, the target is [[Conditions#Blinded|Blinded]] or [[Conditions#Deafened|Deafened]] (your choice) for the Duration. While [[Conditions#Blinded|Blinded]] or [[Conditions#Deafened|Deafened]] in this way, a creature repeats the Saving Throw at the end of each of its turns, ending the effect on itself on a successful Save.<br> |