Level 2: Difference between revisions

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The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.


 
=== Magic Weapon ===
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|+ Magic Weapon (Artificer, Maledictor, Paladin, Shaman, Wizard)
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| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation || Artificer, Maledictor, Paladin, Shaman, Wizard
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| Range: Touch || Duration: 1 Hour (Concentration) || Components: VS
| Range: Touch || Duration: 1 Hour (Concentration) || Components: VS || Arcane
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You touch one weapon. Until the spell ends, those weapon becomes a magic weapon if it was not already, and has a +1 bonus to attack rolls and damage rolls.
You touch one Weapon. Until the Spell ends, that Weapon becomes magical if it was not already, and gains a +1 bonus to Attack and Damage Rolls.<br>
:'''At Higher Levels.''' When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 4th Level or higher, the bonus to Attack and Damage Rolls increases by 1 for every two Slot Levels above 2nd.
 
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