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:'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd. | :'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd. | ||
=== Suggestion === | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
| Level: 2 || Casting Time: 1 Action || Enchantment | | Level: 2 || Casting Time: 1 Action || Enchantment || Bard, Sorcerer, Warlock, Wizard | ||
|- | |- | ||
| Range: 30ft || Duration: 8 Hours (Concentration) || Components: VM (a snake's tongue and either a bit of honeycomb or a drop of sweet oil) | | Range: 30ft || Duration: 8 Hours (Concentration) || Components: VM (a snake's tongue and either a bit of honeycomb or a drop of sweet oil) || Arcane | ||
|} | |} | ||
You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can't be | You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can't be [[Conditions#Charmed|Charmed]] are unaffected by this Spell. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, autodefenestrate, or do some other obviously harmful act ends the Spell.<br> | ||
The target must make a Wisdom | The target must make a Wisdom Saving Throw. On a failed Save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire Duration. If the suggested activity can be completed in a shorter time, the Spell ends when the subject finishes what it was asked to do.<br> | ||
You can also specify conditions that will trigger a special activity during the | You can also specify conditions that will trigger a special activity during the Duration. For example, you might suggest that a knight give her warhorse to the first beggar she meets. If the condition isn't met before the spell expires, the activity isn't performed.<br> | ||
If you or any of your companions | If you or any of your companions Damage or harm the target, the Spell ends.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd Level or higher, the Duration of the Spell increases by 8 hours for each Slot Level above 2nd. | |||
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