Ranger: Difference between revisions

20 bytes added ,  14:30, 7 January 2023
 
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'''Hit Dice.''' 1d10 per Ranger Level<br>
'''Hit Dice.''' 1d10 per Ranger Level<br>
'''1st Level Hitpoints.''' 10 + your Constitution Modifier<br>
'''1st Level Hitpoints.''' 10 + your Constitution Modifier<br>
'''Higher Level Hitpoints.''' 1d10 (or 6) + your Constitution Modifier per Ranger Level after 1st<br>
'''Higher Level Hitpoints.''' 1d10 (increase to 6) + your Constitution Modifier per Ranger Level after 1st<br>
'''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]], [[Armor and Weapons#Medium Armor|Medium Armor]], and [[Armor and Weapons#Shields|Shields]]<br>
'''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]], [[Armor and Weapons#Medium Armor|Medium Armor]], and [[Armor and Weapons#Shields|Shields]]<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]] and [[Armor and Weapons#Martial Weapons|Martial Weapons]]<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]] and [[Armor and Weapons#Martial Weapons|Martial Weapons]]<br>
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| [[Ranger#Warding Glamor|Warding Glamor]] || 11th || You can redirect Attacks that would hit you
| [[Ranger#Warding Glamor|Warding Glamor]] || 11th || You can redirect Attacks that would hit you
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| [[Ranger#Misty Wanderer|Misty Wanderer]] || 15th || You can cast the [[Level 2#Misty Step]] Spell at will, and you can teleport an ally with it
| [[Ranger#Misty Wanderer|Misty Wanderer]] || 15th || You can cast the [[Level 2#Misty Step|Misty Step]] Spell at will, and you can teleport an ally with it
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