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=== Hellish Rebuke === | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
| Level: 1 || Casting Time: 1 Reaction (when you are | | Level: 1 || Casting Time: 1 Reaction (when you are Damaged by a creature within 60ft of you that you an see) || Evocation || Warlock | ||
|- | |- | ||
| Range: 60ft || Duration: Instant || Components: VS | | Range: 60ft || Duration: Instant || Components: VS || Arcane | ||
|} | |} | ||
You point your finger, and the creature that | You point your finger, and the creature that Damaged you is momentarily surrounded by hellish flames, it makes a Dexterity Saving Throw. On a failed Save it takes 2d10 Fire Damage, and it takes half as much Damage on a successful Save.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 2nd Level or higher, the Damage increases by 1d10 for each Slot Level above 1st. | |||
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=== Magnify Gravity === | |||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
| Level: 1 || Casting Time: 1 Action || Transmutation | | Level: 1 || Casting Time: 1 Action || Transmutation || Artificer, Sorcerer, Warlock, Wizard | ||
|- | |- | ||
| Range: 60ft || Duration: 1 Round || Components: VS | | Range: 60ft || Duration: 1 Round || Components: VS || Arcane | ||
|} | |} | ||
The gravity in a | The gravity in a 10ft Radius Sphere centered on a point you can see within Range increases for a moment. Each creature in the Sphere when you cast the Spell makes a Constitution Saving Throw. On a failed Save, a creature takes 2d8 Force Damage and is [[Conditions#Slowed|Slowed]], or half as much Damage on a successful Save and is not [[Conditions#Slowed|Slowed]].<br> | ||
Until the start of your next turn, any object that isn't being worn or carried in the sphere requires creatures to use an Action to make a Strength (Athletics) Check against your Spell Save DC. On a successful Save, the creature is able to move the object.<br> | |||
Until the start of your next turn, any object that | '''At Higher Levels.''' When you cast this Spell using a Spell Slot of 2nd Level or higher, the Damage increases by 1d8 for each Slot Level above 1st. | ||
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=== Protection From Evil and Good === | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
| Level: 1 || Casting Time: 1 Action || Abjuration | | Level: 1 || Casting Time: 1 Action || Abjuration || Cleric, Paladin, Shaman, Warlock, Wizard | ||
|- | |- | ||
| Range: Touch || Duration: 10 Minutes (Concentration) || Components: VSM (holy water or powdered silver and iron, which the spell consumes) | | Range: Touch || Duration: 10 Minutes (Concentration) || Components: VSM (holy water or powdered silver and iron, which the spell consumes) || Divine, Arcane | ||
|} | |} | ||
Until the spell ends, one willing creature you touch is protected against certain types of creatures: | Until the spell ends, one willing creature you touch is protected against certain types of creatures: Aberrations, Elementals, Highlings, and Undead.<br> | ||
The protection grants several benefits. Creatures of those types have Disadvantage on Attack Rolls against the target. The target also can't be [[Conditions#Charmed|Charmed]], [[Conditions#Frightened|Frightened]], or Possessed by them. If the target is already [[Conditions#Charmed|Charmed]], [[Conditions#Frightened|Frightened]], or Possessed by such a creature, the target has Advantage on any Saving Throw against the effect.<br> | |||
The protection grants several benefits. Creatures of those types have | '''At Higher Levels.''' When you cast this Spell using a Spell Slot of 2nd Level or higher, you can target one additional creature for each Slot Level above 1st. | ||
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=== Purify Food and Drink === | === Purify Food and Drink === |