Warlock: Difference between revisions

2,497 bytes added ,  17:01, 29 December 2022
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Fey Presence]] || 1st || You can [[Conditions#Charmed|Charm]] or [[Conditions#Frightened|Frighten]] nearby enemies
| [[Warlock#Fey Presence|Fey Presence]] || 1st || You can [[Conditions#Charmed|Charm]] or [[Conditions#Frightened|Frighten]] nearby enemies
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| Misty Escape]] || 6th || You can teleport and become [[Conditions#Invisible|Invisible]]
| [[Warlock#Misty Escape|Misty Escape]] || 6th || You can teleport and become [[Conditions#Invisible|Invisible]]
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| Beguiling Defenses]] || 10th || You're Immune to [[Conditions#Charmed|Charm]] and [[Conditions#Charmed|Charm]] those that try [[Conditions#Charmed|Charm]] you
| [[Warlock#Beguiling Defenses|Beguiling Defenses]] || 10th || You're Immune to [[Conditions#Charmed|Charm]] and [[Conditions#Charmed|Charm]] those that try [[Conditions#Charmed|Charm]] you
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| Dark Delirium]] || 14th || You can make a creature think it's in a different world
| [[Warlock#Dark Delirium|Dark Delirium]] || 14th || You can make a creature think it's in a different world
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| Eternal Charm]] || 18th || You're [[Conditions#Charmed|Charms]] last Until Dispelled
| [[Warlock#Eternal Charm|Eternal Charm]] || 18th || You're [[Conditions#Charmed|Charms]] last Until Dispelled
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Mournful Wail || 1st || You can wail to Deafen and Frighten your foes
| [[Warlock#Mournful Wail|Mournful Wail]] || 1st || You can wail to Deafen and Frighten your foes
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| Incorporeal Movement || 6th || You can move through creatures and objects
| [[Warlock#Incorporeal Movement|Incorporeal Movement]] || 6th || You can move through creatures and objects
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| Stolen Breath || 10th || You don't need air, sustenance, or sleep, gain Resistance to Cold Damage and can reduce Damage you take
| [[Warlock#Stolen Breath|Stolen Breath]] || 10th || You don't need air, sustenance, or sleep, gain Resistance to Cold Damage and can reduce Damage you take
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| Scream of the Banshee || 14th || Your Mournful Wail is improved to a scream, dealing Psychic Damage and aging targets
| [[Warlock#Scream of the Banshee|Scream of the Banshee]] || 14th || Your Mournful Wail is improved to a scream, dealing Psychic Damage and aging targets
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| Banshee's Nature || 18th || You don't age, can't be aged, gain Truesight, and Immunity to Cold Damage
| [[Warlock#Banshee's Nature|Banshee's Nature]] || 18th || You don't age, can't be aged, gain Truesight, and Immunity to Cold Damage
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Bonus Cantrips || 1st || You get the Light and Sacred Flame Cantrips
| [[Warlock#Bonus Cantrips|Bonus Cantrips]] || 1st || You get the Light and Sacred Flame Cantrips
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| Healing Light || 1st || You have a pool of innate healing
| [[Warlock#Healing Light|Healing Light]] || 1st || You have a pool of innate healing
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| Radiant Soul || 6th || You get Resistance to Radiant Damage and can deal extra Fire and Radiant Damage
| [[Warlock#RadiantSoul|Radiant Soul]] || 6th || You get Resistance to Radiant Damage and can deal extra Fire and Radiant Damage
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| Celestial Radiance || 10th || You give nearby allies Temporary Hit Points
| [[Warlock#Celestial Radiance|Celestial Radiance]] || 10th || You give nearby allies Temporary Hit Points
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| Searing Vengeance || 14th || When you would die you can choose not to and deal Damage to nearby enemies
| [[Warlock#Searing Vengeance|Searing Vengeance]] || 14th || When you would die you can choose not to and deal Damage to nearby enemies
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| Blinding Blink || 18th || You can teleport and Blind nearby enemies
| [[Warlock#Blinding Blink|Blinding Blink]] || 18th || You can teleport and Blind nearby enemies
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Weird Magicks || 1st || You can change the Damage Type of your Spells
| [[Warlock#Weird Magicks|Weird Magicks]] || 1st || You can change the Damage Type of your Spells
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| Deviant Recovery || 6th || You can use Draw On Power to give your allies their Spell Slots back
| [[Warlock#Deviant Recovery|Deviant Recovery]] || 6th || You can use Draw on Power to give your allies their Spell Slots back
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| Vile Resilience || 10th || You can use a Reaction to gain Resistance to Damage from magic
| [[Warlock#Vile Resilience|Vile Resilience]] || 10th || You can use a Reaction to gain Resistance to Damage from magic
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| Personal Coven || 14th || You can form a Coven with your allies and share Known Spells
| [[Warlock#Personal Coven|Personal Coven]] || 14th || You can form a Coven with your allies and share Known Spells
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| Potent Coven || 18th || Coven Spells are cast at a higher Level
| [[Warlock#Potent Coven|Potent Coven]] || 18th || Coven Spells are cast at a higher Level
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Guardian's Ward || 1st || You can create a slowing field
| [[Warlock#Guardian's Ward|Guardian's Ward]] || 1st || You can create a slowing field
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| Time Slip || 6th || You can effectively teleport double your Speed by stopping time
| [[Warlock#Time Slip|Time Slip]] || 6th || You can effectively teleport double your Speed by stopping time
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| Inscrutable || 10th || You're better at lying and immune to Divination Spells
| [[Warlock#Inscrutable|Inscrutable]] || 10th || You're better at lying and immune to Divination Spells
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| Eternal Guardian || 10th || You don't need sustenance or sleep and age much slower
| [[Warlock#Eternal Guardian|Eternal Guardian]] || 10th || You don't need sustenance or sleep and age much slower
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| Power of the Ancients || 14th || You can cast the Time Stop Spell in your Guardian's Ward
| [[Warlock#Power of the Ancients|Power of the Ancients]] || 14th || You can cast the Time Stop Spell in your Guardian's Ward
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| A Game of Riddles || 18th || You can cast the Counterspell Spell but the enemy makes a Wisdom Saving Throw
| [[Warlock#A Game of Riddles|A Game of Riddles]] || 18th || You can cast the Counterspell Spell but the enemy makes a Wisdom Saving Throw
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Tentacle of the Deeps || 1st || You create a Tentacle to Attack enemies
| [[Warlock#Tentacle of the Deeps|Tentacle of the Deeps]] || 1st || You create a Tentacle to Attack enemies
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| Gift of the Sea || 1st || You can swim and breathe underwater
| [[Warlock#Gift of the Sea|Gift of the Sea]] || 1st || You can swim and breathe underwater
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| Oceanic Soul || 6th || You get Resistance to Cold Damage and can speak to anyone while underwater
| [[Warlock#Oceanic Soul|Oceanic Soul]] || 6th || You get Resistance to Cold Damage and can speak to anyone while underwater
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| Guardian Coil || 6th || You can use your Tentacle to block Damage
| [[Warlock#Guardian Coil|Guardian Coil]] || 6th || You can use your Tentacle to block Damage
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| Grasping Tentacles || 10th || You get the Black Tentacles Spell, it gives you Temporary Hit Points when you cast it, and it's harder for you to lose Concentration on it
| [[Warlock#Grasping Tentacles|Grasping Tentacles]] || 10th || You get the Black Tentacles Spell, it gives you Temporary Hit Points when you cast it, and it's harder for you to lose Concentration on it
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| Fathomless Plunge || 14th || You can teleport to water
| [[Warlock#Fathomless Plunge|Fathomless Plunge]] || 14th || You can teleport to water
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| Grasp of the Deep || 18th || You can Grapple nearby enemies
| [[Warlock#Grasp of the Deep|Grasp of the Deep]] || 18th || You can Grapple nearby enemies
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Dark One's Blessing || 1st || When you kill an enemy you get Temporary Hit Points
| [[Warlock#Dark One's Blessing|Dark One's Blessing]] || 1st || When you kill an enemy you get Temporary Hit Points
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| Dark One’s own Luck || 6th || You can buff your failed Ability Checks and Saving Throws
| [[Warlock#Dark One's own Luck|Dark One's own Luck]] || 6th || You can buff your failed Ability Checks and Saving Throws
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| Fiendish Resilience || 10th || You can get a Damage Resistance of your choice
| [[Warlock#Fiendish Resilience|Fiendish Resilience]] || 10th || You can get a Damage Resistance of your choice
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| Hurl Through Hell || 14th || You can deal a ton of Psychic Damage to a creature
| [[Warlock#Hurl Through Hell|Hurl Through Hell]] || 14th || You can deal a ton of Psychic Damage to a creature
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| Fiendish Retribution || 18th || You can hurt foes that hurt you
| [[Warlock#Fiendish Retribution|Fiendish Retribution]] || 18th || You can hurt foes that hurt you
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Genie's Choice || 1st || You choose a type of Genie
| [[Warlock#Genie's Choice|Genie's Choice]] || 1st || You choose a type of Genie
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| Genie’s Vessel || 1st || You get a lamp that you can enter, you can also deal extra Damage
| [[Warlock#Genie's Vessel|Genie's Vessel]] || 1st || You get a lamp that you can enter, you can also deal extra Damage
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| Elemental Gift || 6th || You get Resistance to a Damage Type and can fly
| [[Warlock#Elemental Gift|Elemental Gift]] || 6th || You get Resistance to a Damage Type and can fly
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| Sanctuary Vessel || 10th || You can have allies enter your lamp and you can take Long Rests in it
| [[Warlock#Sanctuary Vessel|Sanctuary Vessel]] || 10th || You can have allies enter your lamp and you can take Long Rests in it
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| Limited Wish || 14th || You can cast any 6th Level Spell once per Long Rest
| [[Warlock#Limited Wish|Limited Wish]] || 14th || You can cast any 6th Level Spell once per Long Rest
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| Wish Magic || 18th || You get the Wish Spell and it's harder to lose
| [[Warlock#Wish Magic|Wish Magic]] || 18th || You get the Wish Spell and it's harder to lose
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Awakened Mind || 1st || You can speak telepathically and can cast an Invisible Mage Hand
| [[Warlock#Awakened Mind|Awakened Mind]] || 1st || You can speak telepathically and can cast an Invisible Mage Hand
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| Entropic Ward || 6th || You can make Attacks against you worse
| [[Warlock#Entropic Ward|Entropic Ward]] || 6th || You can make Attacks against you worse
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| Thought Shield || 10th || You get Immunity to Psychic Damage and deal any Psychic Damage you wold take back to the foe that tried to Damage you
| [[Warlock#Thought Shield|Thought Shield]] || 10th || You get Immunity to Psychic Damage and deal any Psychic Damage you wold take back to the foe that tried to Damage you
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| Create Thrall || 14th || You can Charm a creature permanently
| [[Warlock#Create Thrall|Create Thrall]] || 14th || You can Charm a creature permanently
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| Grasping Will || 18th || You mind control the creature you Charm with Create Thrall
| [[Warlock#Grasping Will|Grasping Will]] || 18th || You mind control the creature you Charm with Create Thrall
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Draconic Spark || 1st || You choose a type of Dragon and corresponding Damage Type to gain Resistance to, you also learn Draikyaan
| [[Warlock#Draconic Spark|Draconic Spark]] || 1st || You choose a type of Dragon and corresponding Damage Type to gain Resistance to, you also learn Draikyaan
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| Elemental Potency || 6th || You deal more Damage with your Draconic Spark Damage Type
| [[Warlock#Elemental Potency|Elemental Potency]] || 6th || You deal more Damage with your Draconic Spark Damage Type
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| Imposing Presence || 10th || You're Immune to being Charmed or Frightened, and if someone tries to Charm or Frighten you they take Damage
| [[Warlock#Imposing Presence|Imposing Presence]] || 10th || You're Immune to being Charmed or Frightened, and if someone tries to Charm or Frighten you they take Damage
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| Dragon Wings || 14th || You can fly
| [[Warlock#Dragon Wings|Dragon Wings]] || 14th || You can fly
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| Elemental Reach || 18th || You choose two more types of Dragons and corresponding Damage Types for you Draconic Spark
| [[Warlock#Elemental Reach|Elemental Reach]] || 18th || You choose two more types of Dragons and corresponding Damage Types for you Draconic Spark
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Hexblade's Curse || 1st || You can mark a creature, dealing extra Damage to it, increasing your Crit Range against it, and gaining Temporary Hit Points when you kill it
| [[Warlock#Hexblade's Curse|Hexblade's Curse]] || 1st || You can mark a creature, dealing extra Damage to it, increasing your Crit Range against it, and gaining Temporary Hit Points when you kill it
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| Hex Warrior || 1st || You can bond to a Weapon and use your Charisma for your Attacks with it, you can also dissipate and summon it, all your Pact Weapons with Pact of the Blade are bonded Weapons
| [[Warlock#Hex Warrior|Hex Warrior]] || 1st || You can bond to a Weapon and use your Charisma for your Attacks with it, you can also dissipate and summon it, all your Pact Weapons with Pact of the Blade are bonded Weapons
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| Accursed Specter || 6th || When you kill a Humanoid you can make it a ghost to serve you
| [[Warlock#Accursed Specter|Accursed Specter]] || 6th || When you kill a Humanoid you can make it a ghost to serve you
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| Armor of Hexes || 10th || When a creatures marked with Hexblade's Curse hits you, you have a 50% chance not to get hit
| [[Warlock#Armor of Hexes|Armor of Hexes]] || 10th || When a creatures marked with Hexblade's Curse hits you, you have a 50% chance not to get hit
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| Hexed Fury || 14th || You can enter a frenzy when you mark a creature with Hexblade's Curse, being way better at Attacking marked creatures
| [[Warlock#Hexed Fury|Hexed Fury]] || 14th || You can enter a frenzy when you mark a creature with Hexblade's Curse, being way better at Attacking marked creatures
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| Master of Hexes || 18th || When you kill a marked creature you can mark another creature for free
| [[Warlock#Master of Hexes|Master of Hexes]] || 18th || When you kill a marked creature you can mark another creature for free
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Grasping Vines || 1st || You get Thorn Whip and when you deal Damage or Restrain with Thorn Whip or a Spell from your Expanded Spell List you can deal extra Damage and get that much Temporary Hit Points
| [[Warlock#Grasping Vines|Grasping Vines]] || 1st || You get Thorn Whip and when you deal Damage or Restrain with Thorn Whip or a Spell from your Expanded Spell List you can deal extra Damage and get that much Temporary Hit Points
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| Primeval Resistance || 6th || You're AC can't be less than 16 and you target two creatures with Thorn Whip
| [[Warlock#Primeval Resistance|Primeval Resistance]] || 6th || You're AC can't be less than 16 and you target two creatures with Thorn Whip
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| Arboreal Guardian || 10th || You get Resistance to non-magical Bludgeoning, Piercing, and Slashing Damage and can use photosynthesis
| [[Warlock#Arboreal Guardian|Arboreal Guardian]] || 10th || You get Resistance to non-magical Bludgeoning, Piercing, and Slashing Damage and can use photosynthesis
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| Wrath of the Wilds || 14th || You can Restrain nearby enemies
| [[Warlock#Wrath of the Wilds|Wrath of the Wilds]] || 14th || You can Restrain nearby enemies
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| Primeval Manifestation || 18th || You don't care about mundane Difficult Terrain, get Resistance to Poison Damage, and deal Damage to Restrained creatures
| [[Warlock#Primeval Manifestation|Primeval Manifestation]] || 18th || You don't care about mundane Difficult Terrain, get Resistance to Poison Damage, and deal Damage to Restrained creatures
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| 5th || Cone of Cold, Contagion, Sinking Maw, Sun Flower, Tree Stride, Wrath of Nature
| 5th || Cone of Cold, Contagion, Sinking Maw, Sun Flower, Tree Stride, Wrath of Nature
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==== Grasping Vines ====
==== Grasping Vines ====
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Elder Soul || 1st || You get more health, and learn the Language of, and are better at interacting with either Giants or Elementals
| [[Warlock#Elder Soul|Elder Soul]] || 1st || You get more health, and learn the Language of, and are better at interacting with either Giants or Elementals
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| Colossal Form || 1st || You increase your Size and add your Charisma Modifier to your Strength Ability Checks, Saving Throws, and Damage Rolls
| [[Warlock#Colossal Form|Colossal Form]] || 1st || You increase your Size and add your Charisma Modifier to your Strength Ability Checks, Saving Throws, and Damage Rolls
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| Titanic Endurance || 6th || You can reduce Damage you take
| [[Warlock#Titanic Endurance|Titanic Endurance]] || 6th || You can reduce Damage you take
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| Stalwart Brood || 10th || You add your Charisma Modifier to your Strength and Constitution Checks and Saving Throws
| [[Warlock#Stalwart Brood|Stalwart Brood]] || 10th || You add your Charisma Modifier to your Strength and Constitution Checks and Saving Throws
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| Legendary Behemoth || 14th || You grow two Sizes and deal more Damage
| [[Warlock#Legendary Behemoth|Legendary Behemoth]] || 14th || You grow two Sizes and deal more Damage
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| Retributive Behemoth || 18th || You can hurt and knock Prone foes that hurt you
| [[Warlock#Retributive Behemoth|Retributive Behemoth]] || 18th || You can hurt and knock Prone foes that hurt you
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Unblinking Eye || 1st || You get an Unblinking Eye on your forehead, Proficiency in Perception, and add your Charisma Modifier to Perception
| [[Warlock#Unblinking Eye|Unblinking Eye]] || 1st || You get an Unblinking Eye on your forehead, Proficiency in Perception, and add your Charisma Modifier to Perception
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| Ocular Ray || 1st || You can use your Unblinking Eye to cast Spells that make Attack Rolls better
| [[Warlock#Ocular Ray|Ocular Ray]] || 1st || You can use your Unblinking Eye to cast Spells that make Attack Rolls better
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| Unsleeping Awareness || 6th || You can't be Surprised and deal more Damage with Spells you cast with your Unblinking Eye
| [[Warlock#Unsleeping Awareness|Unsleeping Awareness]] || 6th || You can't be Surprised and deal more Damage with Spells you cast with your Unblinking Eye
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| Prescient Eye || 10th || You can enter a state where you're better at Initiative and can add to your AC
| [[Warlock#Prescient Eye|Prescient Eye]] || 10th || You can enter a state where you're better at Initiative and can add to your AC
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| Eye Tyrant || 14th || You get an anti magic cone from your Unblinking Eye
| [[Warlock#Eye Tyrant|Eye Tyrant]] || 14th || You get an anti magic cone from your Unblinking Eye
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| All Seeing Eye || 18th || You get Truesight in your ani magic cone and you're Spells cast with your Unblinking Eye are more powerful
| [[Warlock#All Seeing Eye|All Seeing Eye]] || 18th || You get Truesight in your ani magic cone and you're Spells cast with your Unblinking Eye are more powerful
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Form of Dread || 1st || You can become scary to get Temporary Hit Points, Frighten creatures, and become Immune to being Frightened
| [[Warlock#Form of Dread|Form of Dread]] || 1st || You can become scary to get Temporary Hit Points, Frighten creatures, and become Immune to being Frightened
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| Grave Touched || 6th || You don't need air or sustenance, you can change your Damage to Necrotic Damage, and while in your Form of Dread you deal extra Necrotic Damage
| [[Warlock#Grave Touched|Grave Touched]] || 6th || You don't need air or sustenance, you can change your Damage to Necrotic Damage, and while in your Form of Dread you deal extra Necrotic Damage
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| Necrotic Husk || 10th || You get Immunity to Necrotic Damage while in your Form of Dread and when you would die you can choose not to and deal Damage to nearby enemies
| [[Warlock#Necrotic Husk|Necrotic Husk]] || 10th || You get Immunity to Necrotic Damage while in your Form of Dread and when you would die you can choose not to and deal Damage to nearby enemies
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| Spirit Projection || 14th || You can split your body and your spirit getting a ton of buffs
| [[Warlock#Spirit Projection|Spirit Projection]] || 14th || You can split your body and your spirit getting a ton of buffs
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| Unshackled Form || 18th || You're always in your spirit form from Spirit Projection
| [[Warlock#Unshackled Form|Unshackled Form]] || 18th || You're always in your spirit form from Spirit Projection
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| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
| [[Warlock#Expanded Spell List|Expanded Spell List]] || 1st || You add some Spells to the Warlock Spell List
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| Hunter's Quarry || 1st || You get the Hunter's Mark Spell and can cast it when you Attack
| [[Warlock#Hunter's Quarry|Hunter's Quarry]] || 1st || You get the Hunter's Mark Spell and can cast it when you Attack
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| Wild Warrior || 1st || You get Proficiency with Survival, Medium Armor, Shields, and Martial Weapons
| [[Warlock#Wild Warrior|Wild Warrior]] || 1st || You get Proficiency with Survival, Medium Armor, Shields, and Martial Weapons
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| Extra Attack || 6th || You make an additional Attack every time you take the Attack Action
| [[Warlock#Extra Attack|Extra Attack]] || 6th || You make an additional Attack every time you take the Attack Action
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| Spirit of the Hunt || 6th || You can summon a spirit to slow your foes
| [[Warlock#Spirit of the Hunt|Spirit of the Hunt]] || 6th || You can summon a spirit to slow your foes
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| Predatory Resolve || 10th || When a creature you mark with Hunter's Mark attacks you, you can add to your AC, you can use your Spirit of the Hunt to protect yourself from Damage, and Hunter's Mark doesn't use Concentration for you
| [[Warlock#Predatory Resolve|Predatory Resolve]] || 10th || When a creature you mark with Hunter's Mark attacks you, you can add to your AC, you can use your Spirit of the Hunt to protect yourself from Damage, and Hunter's Mark doesn't use Concentration for you
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| Brand of the Hunt || 14th || When you mark a creature with Hunter's Mark you can improve it, being much better at hunting that creature
| [[Warlock#Brand of the Hunt|Brand of the Hunt]] || 14th || When you mark a creature with Hunter's Mark you can improve it, being much better at hunting that creature
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| Lead the Hunt || 18th || You can give allies the benefits of Hunter's Mark
| [[Warlock#Lead the Hunt|Lead the Hunt]] || 18th || You can give allies the benefits of Hunter's Mark
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